Salem Client by Ender

Forum for game modifications and custom clients.

Keep Crashing during game

Postby khaelon » Tue Jan 22, 2013 6:40 pm

Keep getting these messages about out of memory errors....dunno why as this game has been stable on this laptop for awhile but now I have crashed about 4 times during play.

javax.media.opengl.GLException: haven.GOut$GLOutOfMemoryException: GL Error: 1285 (out of memory)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:385)
at haven.HavenPanel.run(HavenPanel.java:420)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLOutOfMemoryException: GL Error: 1285 (out of memory)
at haven.GOut.glexcfor(GOut.java:99)
at haven.GOut.checkerr(GOut.java:107)
at haven.FastMesh.draw(FastMesh.java:115)
at haven.RenderList.render(RenderList.java:207)
at haven.RenderList.render(RenderList.java:218)
at haven.PView.draw(PView.java:169)
at haven.MapView.draw(MapView.java:768)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.GameUI.draw(GameUI.java:423)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.RootWidget.draw(RootWidget.java:80)
at haven.UI.draw(UI.java:147)
at haven.HavenPanel.redraw(HavenPanel.java:273)
at haven.HavenPanel$1.display(HavenPanel.java:88)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Keep Crashing during game

Postby L33LEE » Tue Jan 22, 2013 7:51 pm

#1 Delete java 7, install 6
#2 clear cache

If problems still persist, i can be of no more assistance.
Retribution ~ Death comes to those who wait.

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Re: Keep Crashing during game

Postby staxjax » Tue Jan 22, 2013 8:03 pm

This is probably a problem with Ender's client, and your issue needs to be taken to his client thread. This subforum is for problems with the default client.
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Re: Keep Crashing during game

Postby Droj » Tue Jan 22, 2013 8:16 pm

if you're using ender's client are you using the new updater?
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Re: Keep Crashing during game

Postby MagicManICT » Tue Jan 22, 2013 11:29 pm

staxjax wrote:This is [...] a problem with Ender's client, and your issue needs to be taken to his client thread.


Thread merged. Please only use Bugs & Technicalities for issues regarding the default client and server. Issues on modded clients need to be taken up with the person that modded said client
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Re: Salem Client by Ender

Postby melrinson » Wed Jan 23, 2013 6:51 am

Hm, got the message today "This client is too old" - i used "http://dl.dropbox.com/u/18779594/salem/updater.jnlp" still yesterday.
Was there any updates and enders client needs an update too?
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Re: Salem Client by Ender

Postby Conqueror_Worm » Wed Jan 23, 2013 6:55 am

melrinson wrote:Hm, got the message today "This client is too old" - i used "http://dl.dropbox.com/u/18779594/salem/updater.jnlp" still yesterday.
Was there any updates and enders client needs an update too?


There was just an update so Ender's client needs to be updated as well.
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Re: Salem Client by Ender

Postby ameba » Wed Jan 23, 2013 6:55 am

melrinson wrote:Hm, got the message today "This client is too old" - i used "http://dl.dropbox.com/u/18779594/salem/updater.jnlp" still yesterday.
Was there any updates and enders client needs an update too?

Yep, there was.
viewtopic.php?f=2&t=3859
Use the vanilla client or wait for an Ender update.
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Re: Salem Client by Ender

Postby melrinson » Wed Jan 23, 2013 7:05 am

hey, ty all for the information - i just started the game with the "normal" client - it feels #§*$#**
ender have done a great job to make it comfortable - i miss my two toolbars and the icons at radar/map xD
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Re: Salem Client by Ender

Postby Arcalindrath » Wed Jan 23, 2013 7:14 am

I have to say, having to go back to vanilla for a short time really makes me feel spoiled about having ender client - Leaps and bounds better than the default client. Thank you for developing/maintaining it!

Also inb4 "update nao!" crying.









*cries* :'( update nao plox ^^
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