MM Tribe Treaty

Forum for In-Game politics, relations and matters of justice.

Re: MM Tribe Treaty

Postby Mushibag » Thu Jan 17, 2013 6:03 am

RIP Treaty.
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Re: MM Tribe Treaty

Postby Mereni » Thu Jan 17, 2013 8:54 am

Mushibag wrote:RIP Treaty.


Why is that? :?
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Re: MM Tribe Treaty

Postby jwhitehorn » Thu Jan 17, 2013 9:12 am

The only thing this patch changes is that we now have more time to save pilgrims who need justice.

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Re: MM Tribe Treaty

Postby Mushibag » Thu Jan 17, 2013 10:43 am

Pilgrims no longer have to live in fear of the Chief completely destroying their bases, which was forcing many of them into paying the treaty. I would expect to see a bit more resistance now.
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Re: MM Tribe Treaty

Postby jwhitehorn » Thu Jan 17, 2013 10:47 am

Mushibag wrote:Pilgrims no longer have to live in fear of the Chief completely destroying their bases, which was forcing many of them into paying the treaty. I would expect to see a bit more resistance now.


I expect nothing to change. It took me approx 15 minutes to level a base. Now it will take me 150 minutes. Two and a half hours to enforce the Treaty is still reasonable IMO.

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Re: MM Tribe Treaty

Postby Jalpha » Thu Jan 17, 2013 11:00 am

Until there's another group able to make it to places the tribe is raiding, business will continue as usual. Just at a slower, more costly rate.
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Re: MM Tribe Treaty

Postby jwhitehorn » Thu Jan 17, 2013 11:03 am

Jalpha wrote:Until there's another group able to make it to places the tribe is raiding, business will continue as usual. Just at a slower, more costly rate.


This guy is starting to get it. Does that mean I can expect a payment from you sir?

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Re: MM Tribe Treaty

Postby Jalpha » Thu Jan 17, 2013 11:26 am

Sure, take some of these shiny turkey droppings. They almost look like silver...
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MM treaty

Postby Cerebus987 » Fri Jan 18, 2013 5:10 am

I recently created a char on Roanoke, and with server transfers coming up in the not so distant future, I would like to find out how to pay the MM treaty on Roanoke. I for one enjoy the protection they provide on plymouth, and would like to enjoy that same protection when server transfers roll out. Also I personally would prefer to be protected, and not wiped-out when said transfers roll out.
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Re: MM treaty

Postby Jalpha » Fri Jan 18, 2013 5:20 am

I am vexed that you seem to have neglected to bother taking the briefest glance at the other threads on the forum, let alone run a search, as the thread you should have read, or posted in, instead of creating a new thread (which I must now scroll past until it leaves the first page) is a mere five posts below this post and marked clearly for all to find.
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