MM Tribe versus Russians II

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Re: MM Tribe versus Russians II

Postby jwhitehorn » Wed Jan 16, 2013 11:33 pm

Procne wrote:Any idea how high on humours were those braves?


We used what we now consider a "Medium" Brave against the Russians. The current Tier in our opinion are

50-100 = Throw Away Braves = used to complete a murder and then run to a random location to die There were used for the Guerilla warfare moments with GH.

150-250 = Medium Braves = Capable of breaking into a hearthvault and/or leveling a base.

400+ = Titans = Defending the Tribal Lands. Used only in Code Red Tribe Emergencies.


They killed 3 Medium Braves. I suspect they used a character in those humours to accomplish the task. People will have to wait until Episode VII to see what happened to the Russian HV and Main Production centers to provoke this response :).

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Re: MM Tribe versus Russians II

Postby Chiprel » Wed Jan 16, 2013 11:38 pm

alloin wrote:
Procne wrote:Any idea how high on humours were those braves?

They didn't had the guts to summon at their leanto, so you'll never know !

i wonder who else didnt have the guts to do that?
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Re: MM Tribe versus Russians II

Postby tweenprinc3ss » Wed Jan 16, 2013 11:51 pm

Nice work, tho I do wish more of these resolutions involved actual battles. The summon while offline feature is worst aspect of this game imo.
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Re: MM Tribe versus Russians II

Postby L33LEE » Wed Jan 16, 2013 11:57 pm

tweenprinc3ss wrote:Nice work, tho I do wish more of these resolutions involved actual battles. The summon while offline feature is worst aspect of this game imo.


Have to agree.

The way they were summon-insta killed is pathetic. It should be removed imho.
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Re: MM Tribe versus Russians II

Postby colesie » Wed Jan 16, 2013 11:57 pm

tweenprinc3ss wrote:Nice work, tho I do wish more of these resolutions involved actual battles. The summon while offline feature is worst aspect of this game imo.

I'd rather you just be sent back to your homestead if combat is dropped when you're summoned instead of insta kill
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Re: MM Tribe versus Russians II

Postby Dallane » Wed Jan 16, 2013 11:58 pm

you ppl have no idea how hard its been to stay quite about CoD returning to plymouth lolol
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Re: MM Tribe versus Russians II

Postby colesie » Wed Jan 16, 2013 11:58 pm

L33LEE wrote:
tweenprinc3ss wrote:Nice work, tho I do wish more of these resolutions involved actual battles. The summon while offline feature is worst aspect of this game imo.


Have to agree.

The way they were summon-insta killed is pathetic. It should be removed imho.

It was added to avoid people summoning alts to far off locations like in haven
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Re: MM Tribe versus Russians II

Postby Ornery » Wed Jan 16, 2013 11:59 pm

tweenprinc3ss wrote:Nice work, tho I do wish more of these resolutions involved actual battles. The summon while offline feature is worst aspect of this game imo.


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Re: MM Tribe versus Russians II

Postby L33LEE » Thu Jan 17, 2013 12:02 am

colesie wrote:
L33LEE wrote:
tweenprinc3ss wrote:Nice work, tho I do wish more of these resolutions involved actual battles. The summon while offline feature is worst aspect of this game imo.


Have to agree.

The way they were summon-insta killed is pathetic. It should be removed imho.

It was added to avoid people summoning alts to far off locations like in haven


but we have a teleport to boston / homestead feature in salem.

So bringing a HnH feature to a totally different game when it was not needed due to teleportation systems, was stupid imho.

I would feel bad for any person to be killed in this way. Its just sad and should be removed.
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Re: MM Tribe versus Russians II

Postby Dallane » Thu Jan 17, 2013 12:03 am

they need to bring everything from haven to here imho
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