Coles, Ranger for the Treaty

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Re: Coles, Ranger for the Treaty

Postby colesie » Sun Jan 13, 2013 8:56 pm

Skaulic-II wrote:Still unable to access the game though but it hurts less knowing that all Ive lost is a few chests I 'found' with nothing of any real value and a 30 minute old character. Take them for the treaty payment I guess. If I do continue I wouldn't be up for moving etc given the work Ive put in leveling the land.

I have to say though I don't understand why you play the bad guy when you obviously have a semblance of conscience.

Part of the game my friend :) Not a bad guy, just trying out different aspects of the game
I'm content with collecting the rough amount of what the treaty is worth and then moving on, I don't feel the need to murder everything / level every base if not provoked and even then... Meh
Imo leveling everything to the ground is one of the lamest things and isn't pvp it's just griefing bs
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Re: Coles, Ranger for the Treaty

Postby Kerryann » Sun Jan 13, 2013 9:00 pm

colesie wrote:I've returned 3 chests to your base out of good faith :) I'll gladly buy them back from you for the cost of your treaty payment should you decide to remind at this location
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That's nice. But.........
What about the next person?

Skaulic-II wrote:
I have to say though I don't understand why you play the bad guy when you obviously have a semblance of conscience.


It's going to prove expensive for you paying everyones treaty. :P
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Re: Coles, Ranger for the Treaty

Postby colesie » Sun Jan 13, 2013 9:03 pm

I promise to leave a silver-lining with any and all bases that I come across :)
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Re: Coles, Ranger for the Treaty

Postby Skaulic-II » Sun Jan 13, 2013 9:05 pm

Shiala wrote:If you can put fodder into all of those compost bins, fill those drying racks with hides, and produce nails, you're capable of earning the small amount of silver for the treaty payment on a claim that size. That sucks that you ran into technical difficulties with your account and that is a pretty valid reason for not making the payment. Trying to say that you're just a poor noob doesn't really work though because one look at your claim says you're capable of making the little bit of silver.


I went on a hunting splurge to supply my coop with meat, I normally have only the 2 driers you see inside. I only produce nails when I need them hence only being 1-2 spares in the chests. I wasn't aware that the NPC vendor bought nails however. If nails were for resale to players - I wouldn't have the slightest idea how to facilitate that. The money I do make I end up doing noob things like buying a rifle thinking its going to be badass for hunting (0.5 dmg per hit) and something like 275 silver I paid for that. Point being that its generally more expensive testing and learning things out for the first time. Look at the top right NE corner of my base and the gates to see my mistakes with wall building for more examples. I just think its unrealistic to expect someone less than 1 month old in game to manage that much.
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Re: Coles, Ranger for the Treaty

Postby colesie » Sun Jan 13, 2013 9:06 pm

Skaulic-II wrote:
Shiala wrote:If you can put fodder into all of those compost bins, fill those drying racks with hides, and produce nails, you're capable of earning the small amount of silver for the treaty payment on a claim that size. That sucks that you ran into technical difficulties with your account and that is a pretty valid reason for not making the payment. Trying to say that you're just a poor noob doesn't really work though because one look at your claim says you're capable of making the little bit of silver.


I went on a hunting splurge to supply my coop with meat, I normally have only the 2 driers you see inside. I only produce nails when I need them hence only being 1-2 spares in the chests. I wasn't aware that the NPC vendor bought nails however. If nails were for resale to players - I wouldn't have the slightest idea how to facilitate that. The money I do make I end up doing noob things like buying a rifle thinking its going to be badass for hunting (0.5 dmg per hit) and something like 275 silver I paid for that. Point being that its generally more expensive testing and learning things out for the first time. Look at the top right NE corner of my base and the gates to see my mistakes with wall building for more examples. I just think its unrealistic to expect someone less than 1 month old in game to manage that much.

You paid 275 silver for a gun yet your treaty payment would have been at least half of that :idea:
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Re: Coles, Ranger for the Treaty

Postby Skaulic-II » Sun Jan 13, 2013 9:10 pm

I thought a gun would enable me to kill beavers/deer and bears and produce more money.

0.5 dmg, Im still in shock.
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Re: Coles, Ranger for the Treaty

Postby colesie » Sun Jan 13, 2013 9:17 pm

Skaulic-II wrote:I thought a gun would enable me to kill beavers/deer and bears and produce more money.

0.5 dmg, Im still in shock.

Yeah.. guns are pretty ******. They're mostly just for pvp. Tagging the person into combat to chase them
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Re: Coles, Ranger for the Treaty

Postby Skaulic-II » Sun Jan 13, 2013 9:31 pm

One thing that puzzles me is your sign. Could it decay in less than 24 hours? I certainly never saw it and wasnt aware of it until the screenshot.

Would anyone like to step forward and own up to destroying it? It not the actions of a non forum user player imho.

Just curious as to who my neighbours are.
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Re: Coles, Ranger for the Treaty

Postby colesie » Sun Jan 13, 2013 9:45 pm

It wouldnt have decayed in that time, when I returned it was gone but I didn't build it on claimed ground so it was removed by someone in that time
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Re: Coles, Ranger for the Treaty

Postby jwhitehorn » Sun Jan 13, 2013 10:38 pm

colesie wrote:You paid 275 silver for a gun yet your treaty payment would have been at least half of that :idea:


This ^

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