Sevenless' Guide to the New World - Now with Community Help

Ask and answer any and all questions pertaining to Salem's game-play.

Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Stonefac3 » Mon Aug 20, 2012 5:42 am

And I don't know if you have tested the master key thing recently, but even if you murder and loot a master key from a player, you will still not be able to use that key (at least from my experience).
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Sevenless » Mon Aug 20, 2012 5:57 am

Stonefac3 wrote:And I don't know if you have tested the master key thing recently, but even if you murder and loot a master key from a player, you will still not be able to use that key (at least from my experience).


Pre-com you could copy master keys and then use those. I tried to do that though and we weren't able to copy the keys at all.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby staxjax » Mon Aug 20, 2012 8:57 am

Just tried recently, we couldn't make a slave copy from a master key owned by somebody else...but we were able to make a master copy of the master key. Go figure.
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Sevenless » Mon Aug 20, 2012 3:27 pm

staxjax wrote:Just tried recently, we couldn't make a slave copy from a master key owned by somebody else...but we were able to make a master copy of the master key. Go figure.


That is how the system worked for me pre-com. Basically meaning slave keys are safe to give out (relatively, the person could still attune it to a raider) but master keys still need to be safe guarded. I'll retest and update.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Nsuidara » Tue Aug 21, 2012 4:21 pm

Question what utility from Large Urn ?
WIKI DONT HAVE INFO ?
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Sevenless » Tue Aug 21, 2012 4:28 pm

Nsuidara wrote:Question what utility from Large Urn ?
WIKI DONT HAVE INFO ?


It's a new item (past week or two). Urn is a 2x7 container, so 14 slots in a tall inventory. They have 1 less slot than crates, but it only takes up 1 tile on the ground, so it's more efficient storage when you're considering floor space. It also doesn't need wood, which can be scarce in some areas of the world.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Tonkyhonk » Tue Aug 21, 2012 6:28 pm

you know, sevenless, your guide is always awsome, but ... would you please consider making it a bit shorter? or maybe make another shorter version besides the original?
this is looking a bit too redundant than the last one to me this time.
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Sevenless » Tue Aug 21, 2012 10:00 pm

Tonkyhonk wrote:you know, sevenless, your guide is always awsome, but ... would you please consider making it a bit shorter? or maybe make another shorter version besides the original?
this is looking a bit too redundant than the last one to me this time.


What's redundant specifically? Definitely this guide is going to have to repeat what was said in the last guide since most of the readers this is targeted at won't have read the original haven guide. But if this guide is repeating itself in certain areas by all means I've no issues cutting things out. Big key is I'm writing it in parts and if I'm overlapping it's mostly because I haven't re-read my side parts as I'm writing (just too much to read each time I want to write).

As for the shorter guide do the videos that eegore and zakh work for you? They're doing some lovely work trying to make condensed video guide versions of this.

Either way I'm going to have to revise the "walk through" for sure. I know I've been mucking it up and I'm just trying to get it written out thoroughly before doing the revision process. Heck I might actually axe it entirely if I go with the modular "manual" style of guide instead.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Your first Week in Salem

Postby Tonkyhonk » Wed Aug 22, 2012 1:49 am

Sevenless wrote:What's redundant specifically?


this?
Sevenless wrote:I fought a fight that I knew was suicide on a 1600 hour old character in Haven in order to attempt to defend my friend's life when we were being sieged. I died an honourable death in combat, but I lost 4 months of work into that character. All of my villagers around me had died at some point in that world, and I was the only character who had survived from world generation. I had walked into a ten man teletubby ambush on the shores of Viridian City, I had fought off invaders who managed to take a key off the corpse of one of my villagers. I was our smith, our jeweler and main trade contact. It was a good life, but the loss was rather devastating to me because I put everything into a single character and had grown seriously attached to him. In the end he was buried with the greatest honours in our grave-yard. I hope my advice on this matter is heeded. Salem follows in the footsteps of Haven in being one of the most brutal and heart wrenching games I've ever heard of or played.


Your First Steps

At this point I could give you a couple lines of text before asking you to go read the Skills and Humours sections. But honestly, it's probably best if you head out and read those now before doing anything else. This will give you an idea of what to do as you wander out from boston, and will let you start to see how the mechanics work.


i stopped reading here.
1st one, you have already perfectly explained the situation before your history in haven and i find it redundant. 2nd one, well you can see yourself how redundant that paragraph is, cant you?
i understand that this is not wiki but your guide with lots of your points of view and tastes, and i dont mind such stuff. but those are seriously a bit too much of introductory, i thought. i would axe the above or at least into half. but its just my opinion, as one who has been translating guides. (and you DO know i dont read guides for myself, dont you?)
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Re: Sevenless' Guide to the New World - Metal Purity Reveale

Postby Sevenless » Wed Aug 22, 2012 2:49 am

First point agreed, and it's chopped. Second point I disagree because it's there to direct readers who are reading top to bottom on the guide.

PM me any other areas you think can be easily trimmed :)
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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