Salem Client by Ender

Forum for game modifications and custom clients.

Re: Salem Client by Ender

Postby EnderWiggin » Fri Dec 28, 2012 9:10 am

Vibe wrote:Is it possible to make the client save the "Antialiasing" and "No Radar Icons" settings?
It does not save them? It should...
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Re: Salem Client by Ender

Postby Vibe » Fri Dec 28, 2012 9:15 am

EnderWiggin wrote:It does not save them? It should...


Well it doesn't save them for me, while it did save some other settings.
Last edited by Vibe on Fri Dec 28, 2012 9:16 am, edited 1 time in total.
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Re: Salem Client by Ender

Postby Chiprel » Fri Dec 28, 2012 9:16 am

EnderWiggin wrote:
Vibe wrote:Is it possible to make the client save the "Antialiasing" and "No Radar Icons" settings?
It does not save them? It should...

You forgot to change code in one place after copypasting blink config. Either in optwnd2 or config(cant remember atm). PMed you on irc yesterday about that :P
dem M_O_V_E_M_E_N_T_O_A_T_M_E_A_L_C_R_A_C_K_E_R_S
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Re: Salem Client by Ender

Postby Yourgrandmother » Fri Dec 28, 2012 3:55 pm

Wanted to thank you for this great mod.

Have been playing Salem for over a month now on Roanoke and appreciate all the work you put into updating this.

If you happen to be on Roanoke, shoot me a PM and I would like to give you a token of my appreciation.
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Re: Salem Client by Ender

Postby oStRiCh_RaGe » Sat Dec 29, 2012 5:39 pm

I get the following when I launch. Using Java 6 38.

java.lang.UnsatisfiedLinkError: no jogl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(WindowsGLDrawableFactory.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at haven.HavenPanel.<init>(HavenPanel.java:68)
at haven.HavenPanel.<init>(HavenPanel.java:78)
at haven.MainFrame.<init>(MainFrame.java:214)
at haven.MainFrame.main2(MainFrame.java:411)
at haven.MainFrame.access$1(MainFrame.java:403)
at haven.MainFrame$8.run(MainFrame.java:476)
at java.lang.Thread.run(Unknown Source)
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Ender Radar tool. (just idea dumping)

Postby MvGulik » Mon Dec 31, 2012 5:23 am

Just writing down some fluffy stuff flouting around in my head.

- Ender Radar tool.
Considering the Ender client has a nice customizable radar.xml file and a similar nice ":radar reload" console option. I figure a tool that allows you to modify the radar.xml, so you can relative easily switch on, or off, some of the radar items, would have some useful use. Kinda like what APXEOLOG did in his client. (Until and IF Ender, or someone else, adds something like that to the Ender client itself.) ...
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Re: Ender Radar tool. (just idea dumping)

Postby colesie » Mon Dec 31, 2012 5:29 am

BS grid in enders client PLEASE.
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Re: Ender Radar tool. (just idea dumping)

Postby Bolillo » Mon Dec 31, 2012 11:42 pm

colesie wrote:BS grid in enders client PLEASE.


THIS
It puts more humus in the fields or it gets the hose again
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Re: Ender Radar tool. (just idea dumping)

Postby MagicManICT » Tue Jan 01, 2013 2:31 am

Since this is strictly on the Ender client, merging with that thread.
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Re: Salem Client by Ender

Postby firefox2026 » Tue Jan 01, 2013 9:46 am

I have a buddy that keeps getting lots of crashes, but this I believe is one of the more common errors he's getting. anyone have any ideas?

javax.media.opengl.GLException: haven.GOut$GLOutOfMemoryException: GL Error: 1285 (out of memory)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:385)
at haven.HavenPanel.run(HavenPanel.java:420)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLOutOfMemoryException: GL Error: 1285 (out of memory)
at haven.GOut.glexcfor(GOut.java:99)
at haven.GOut.checkerr(GOut.java:107)
at haven.TexGL.create(TexGL.java:240)
at haven.TexGL.glid(TexGL.java:273)
at haven.TexGL$TexDraw.applyfrom(TexGL.java:133)
at haven.GLState$Applier.apply(GLState.java:455)
at haven.GOut.apply(GOut.java:194)
at haven.FastMesh.draw(FastMesh.java:96)
at haven.MapMesh$Layer.draw(MapMesh.java:265)
at haven.RenderList.render(RenderList.java:207)
at haven.RenderList.render(RenderList.java:218)
at haven.PView.draw(PView.java:169)
at haven.MapView.draw(MapView.java:768)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.GameUI.draw(GameUI.java:423)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.RootWidget.draw(RootWidget.java:80)
at haven.UI.draw(UI.java:147)
at haven.HavenPanel.redraw(HavenPanel.java:273)
at haven.HavenPanel$1.display(HavenPanel.java:88)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)

Hes using a gateway NV54 laptop with 64 bit windows 7 and Java 7 and I think update 10

I wonder if he should update the graphics driver.
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