JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Judaism wrote:I mostly agree with TheDuke86 here, for a lot of competitive orientated players there literally is no incentive to play after reaching a a certain point and that point could be achieved within a few months of casually playing.
You usually do something with an end-goal on mind, in the current state there is no PvP, no raiding and no massive town communities and interaction. It provides you with mostly meaningless base building and character progression which in itself has little value. After reaching a few hundred biles, you do not need blood/yellowbile/phlegm anymore on main characters. Same goes for your hunter alts, you basically only need YB/Blood. As for your skills, besides a few skills which are OP such as L&L and H&S, you do not need much higher skills. Some things can improve your effectiveness a little, investing tons of resources and time into appropriated sets and such but in the end it seems awfully meaningless to me due to the curve effectiveness.
It literally is no different from a carebear game such as farmville in the current case, it always used to be a hilarious joke but as for the last few years it has sadly been very true. No-1 in its right mind is seriously putting in the effort and infinite time to change it and with a dying game it is more likely that the upcoming years are significantly worse. Anyhow if you're into a carebear game, there are plenty better games around and there has been for many years.
TheDuke86 wrote:Judaism wrote:I mostly agree with TheDuke86 here, for a lot of competitive orientated players there literally is no incentive to play after reaching a a certain point and that point could be achieved within a few months of casually playing.
You usually do something with an end-goal on mind, in the current state there is no PvP, no raiding and no massive town communities and interaction. It provides you with mostly meaningless base building and character progression which in itself has little value. After reaching a few hundred biles, you do not need blood/yellowbile/phlegm anymore on main characters. Same goes for your hunter alts, you basically only need YB/Blood. As for your skills, besides a few skills which are OP such as L&L and H&S, you do not need much higher skills. Some things can improve your effectiveness a little, investing tons of resources and time into appropriated sets and such but in the end it seems awfully meaningless to me due to the curve effectiveness.
It literally is no different from a carebear game such as farmville in the current case, it always used to be a hilarious joke but as for the last few years it has sadly been very true. No-1 in its right mind is seriously putting in the effort and infinite time to change it and with a dying game it is more likely that the upcoming years are significantly worse. Anyhow if you're into a carebear game, there are plenty better games around and there has been for many years.
If I knew how to code I was make my own game with the same core concepts just less carebear loving. To bad they don’t have a Classic Salem server lol
alagar wrote:Salem private server when?
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
grimkid wrote:Would you be willing to pay for a salem private server? If not, nothing will happen. If yes, the devs here might come back from the dead
Reviresco wrote:I log into this game and have fun.
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