That feel when someone is giving actual good ideas and advice for the game and the people who can't stand to lose some pixels are losing their minds saying he is crazy.
>feels bad
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Borendoun wrote:Your vision of raiders winning everything and destroying everything that exists of the current playerbase if things were changed to the olden days is but a lie you tell yourself.
darnokpl wrote:When over five months ago I was saying walls and braziers are far too weak, some people laughed at me and said I got bad base setup, but not so long ago we had update with 10x buff to walls and 4x buff to braziers. I guess that means my worries were true back then?
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Judaism wrote:Pretty sure I won the argument tho, there simply is no comeback for the few carebears like Taipon.
Judaism wrote:Ronch wrote:Judaism = Retardism
Yeah I am a bit mad and unchained but point still valid. As far intelligence goes, I surely outwit an idiot like yourself.
Taipion wrote:What you want is a horribly simplified, hardcode-pvp-only game, you'd be better off playing lol or some battle royal or some other trash game than trying to impose your incredibly failed view of salem unto others,
because that attempt is a fail in itself, and won't get you anywhere to start with because no one cares.
Taipion wrote:Juda, you got no clue at all of how games like this work in relation to why you need both carebears and pvp players to make it work, and how they interact.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Judaism wrote:so explain me why exactly this game needs both
Taipion wrote:Judaism wrote:so explain me why exactly this game needs both
This does not need any more explanation, this sentence of yours already sufficiently shows what you're lacking.
Riolic wrote:The only reason raids still happen is because Goodman is a stubborn *******.
The rest are just vets pk'ing newbs
Goodman12 wrote:Taipion wrote:Judaism wrote:so explain me why exactly this game needs both
This does not need any more explanation, this sentence of yours already sufficiently shows what you're lacking.
This sentence of yours represents your inability to make a proper argument.
Taipion wrote:Any "open pvp mmo" needs all sorts of players, whereas carebears usually make up the backbone of a player driven industry as the pvp players usually spend more time with other things, and fill many more vital roles, like being both easy targets for "pvp players" and a vital resource for them, like offering "rent" for being protected.
Taipion wrote:If you forcefully remove these from the equation, which does not make any sense to start with, you can just as well remove all grind and pve related elements as well,
like juda frequently demands that you can easily break in and loot/kill into any base no matter how well defended,
which would make both the defensive effort and any grind related to that "loot" or killed chars irrelevant.
That is one of the many reasons why no one takes anything juda says seriously, and why his pointless sullen crying will have no effect on this game, even if there would be active development.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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