Update: Click your fillHello everyone,
todays client patch brings you some minor fixes and at least one awesome feature.
Fixes:- fixed the "craft amount" feature to work reliably (has not failed me yet since this fix)
- fixed the "hit SHIFT 3 times fast"-feature to quick-switch the inverted-SHIFT-feature of the last client-patch, it now only registers the 3-SHIFT-pushes if there are no other keys or clicks in between, so it should only ever switch that way if it was intended.
(note that you can ofc still use CTRL + 1 as a more direct shortcut)
Fixes that are actually features:Imagine you would have an item in your cursor, like... a weapon or a tool and you want to equip it, but you already have one equipped, you left-click the equipped one and... it just works(!)... wouldn't that be awesome?
Well, that's how it works now!
- it is now possible to exchange the item on the cursor with an equipped item by using left-click!
- this works for the equip-proxy (the thing that gives you quick acces to: head, neck, hands, purse, backpack, belt and keys) as well as the main equip window
This is a client workaround, so in fact the client drops the item from the cursor to the inventory, take the equipped one, exchanges it with the previous item, equips it, and takes the previously equipped item into the cursor.
This means you can't "hot swap" a lit torch that way, but remember you can use doors/gates with a lit torch through this clients auto-doors feature, and by using ALT-right-click on doors/gates while having an item on the cursor.
New feature:I just integrated the FuelFillerPlugin directly into the client!
What does it do? How to control it? Just like this:
- have an item in your hand (cursor) and right-click a fill-able object (compost, brazier, coop, ...) while holding CTRL to activate
- use any mouse-click or WASD to stop
- the FuelFiller will continue to ***** stuff into the fill-able object until it is stopped manually, the object is full, or the cursor is empty
Yes, this means you can now control it directly with clicks to start/stop instead of hitting "i" (hotkey) while simultaneously moving around.
Note: The build-in FuelFiller does not take the closest-fill-able-object as target like the plugin version, but simply takes the one you clicked at, simple.
As always, to get the update, just run my updater or use any other method described in the first post of this thread under the installation section.
And also as always, if you have feedback, I'd love to hear it.