grapefruitv wrote:I am not sure I understood all of this correctly, but basically you want to force players to go for gluttony every 16 hours and add a hardcap on most of the food.
You don't understood
No force players!
Only value from the Hunger System will work with
the Gluttony Session(debuff) instead
debuff group foodRegeneration, work like "eat", when player a eat something - then got +% regen a hunger (no gluttony session)
grapefruitv wrote:Your suggestion means removing lots of content and freedom of choice on many levels.
"means removing lots of content" example ?
edit.
I personally gave the development opportunity to every profession
and made Domesticated Animals for boost-important if somebody need (for now 400+ biles) character
however, I have never said that other food groups can't have more powerfull foods - it's easy added
the concept is to be simple
- gluttony points min 8, max 10, upper 25, F&F 10 min = 1 type material - preparation mechanics like roast meat (instant)
- gluttony points min 20, max 25, upper 50, F&F 10 min = 2 types materials - preparation mechanics like roast meat (instant)
- gluttony points min 40, max 50, upper 100, F&F 10 min = 3 types materials - preparation mechanics bake or boiled
- gluttony points min 80, max 100, upper 200, F&F 15 min = 4 types materials (one type like semi-finished product) - preparation mechanics bake or boiled
- gluttony points min 160, max 200, upper 400, F&F 20 min = 5 types materials (two type like semi-finished product) - preparation mechanics bake or boiled
- gluttony points min 320, max 400, upper -, F&F 25 min = 6 types materials (three type like semi-finished product) - preparation mechanics bake or boiled
and it would be nice if top food need semi-finished products not only raw products
but
semi-finished product - he should not be hard make - but need massive production like Garlic Braid / Butter / Sugar / etc.
semi-finished product need 1 - 3 materials - isn't rare materials
Rare materials - give bonuses effect example or recipe for regen huge amount hungry or buff foods