Judaism wrote:It really sucks, as I have mentioned before I do not find joy in building extremely large bases nor do I want to be forced to get all the production aspects of this game in order to further progress with the cravings and other aspects.
The expeditions should be vastly different, rather than some small changes. I have never been someone who likes those aspects, for example I want to consume the bodies of players to progress and with raid/PvP alone. I do not want to make 50 fields, get iron production, get vegetables going, get a super large town etc. I know that it would be hard to balance my wishes into an expedition but right now, all it offers are some cannons and a new way to push your biles with grapes and wine.
The competition is right there, that is by far the largest reason to stick to it but other than that I fully agree, doing the same thing over and over is just tedious and the amount of time it takes is just madness.
All your kills become meaningless and all your loot becomes trivial if it was easy to get and the progression was a joke. What I cannot do is bring myself to own a server where its an FPS frag fest that takes no time to complete and/or advance. That just means when you kill the 'other guys' base that also only took a few hours to build the taste is that much less satisfying.
In conclusion. I would rather play a game where I have 1 PVP confrontation a week, for every 40 hours of play that I will remember for expeditions to come. Than a game where I have a dozen battles each week, all which blur together, because each one came easy and ended quickly.