Jesus Taipon. Just take the bee stings like a man and drink turkey blood if you don't wanna switch sets.
(Or put a house next to your bee skeps and stop complaining the mannequin decays outside unless you've been spamming bee skeps in a mine too)
Taipion wrote:MarpTarpton wrote: There is a hat in the works to help prevent damage associated with handling bees.
Oh please no... o.o
A hat that is useful only for one purpose, needs to be equipped just for that, which means many clicks for nothing.
And further add that mannequins decay when placed where the bee skeps usually are.
Either remove out-of-house-decay for mannequins, or don't just add a bee-hat for generating additional clicks, because Salem already has enough of those.
Realak wrote:You guys are treating this game like it is a pvp esport or something and not the retarded version of farmville it is.
Teoki wrote:Unmounted Forage was already rarely useful and its speed barely acceptable. Now it's an agony. I'll forget its existence until a mount. Too bad also because the moving animation is nice.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Bread
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Clover Roll now takes one CLover.
Taipion wrote:
Either remove out-of-house-decay for mannequins, or don't just add a bee-hat for generating additional clicks, because Salem already has enough of those.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
Taipion wrote:Either remove out-of-house-decay for mannequins, or don't just add a bee-hat for generating additional clicks, because Salem already has enough of those.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
JohnCarver wrote:Ghoul wrote:P.S. what made you go back on skeleton persistence?
Once the heads are ripped off they essentially 'persist' in the world through the skull. My primary concern here was just that dead players still leave 'some' mark on the world.
Nsuidara wrote:Can we got into System Chat info how many insp regen when wakeup ? (sometime loading more longer then msg...)
Realak wrote:You guys are treating this game like it is a pvp esport or something and not the retarded version of farmville it is.
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