lachlaan wrote:Can we talk about the fact that once they learn how to craft a hovel they can also salvage it in very little time?
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Judaism wrote:lachlaan wrote:Can we talk about the fact that once they learn how to craft a hovel they can also salvage it in very little time?
Which we ofcourse did.
Kim II Sung wrote: i love game mechanics
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Judaism wrote:Kim II Sung wrote: i love game mechanics
You love abusing unintended game-mechanics, these structures have been torched down numerous times in the past. You'd need the investment of a town for it to be acceptable, but in any case it proves my previous post of how many issues have not been resolved as of yet.
Kim II Sung wrote:
wich also proves my point that your group are just crying little poopies that will soon enough Ragequit like you did on providence.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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