Nikixos wrote:Also when you implement the irrigation system it will obligate players to place the pots outside their mines which i support 100%
nosfirebird wrote:because im the gardener for the town? large towns need large amount of food.
Heffernan wrote:can we have a npc that exchanges exceeding shop stuff we got for IOU or anything else?
Heffernan wrote:Heffernan wrote:can we have a npc that exchanges exceeding shop stuff we got for IOU or anything else?
guys pls stop posting so much and dragging down my awesome idea
Nikixos wrote:Heffernan wrote:Heffernan wrote:can we have a npc that exchanges exceeding shop stuff we got for IOU or anything else?
guys pls stop posting so much and dragging down my awesome idea
You would be the only one using that.
grapefruitv wrote:Nikixos wrote:Also when you implement the irrigation system it will obligate players to place the pots outside their mines which i support 100%
Oh, what a great adventure it will be to find 1000 spare tiles above ground in already established town.
KruskDaMangled wrote:Cougar should not appear on radar. They are quite stealthy and it would liven things up slightly to not just be able to rely on radar to spot them early and evade them easily.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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