ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:With today's downtime restart.
Mini Update #6
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Executioners Whip now whips twice again.
Starburst Rubellite is now accepted in Trade Orders.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Mini Update #7
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Trade Orders now require a minimal amount of playtime in an interval relating to the 12 hour cooldown. This should discourage alt-spam for trade orders.
His Majesty stall has had additional stall rewards added.
Special Note. The Masonic Necklace system is something that we plan to expand on in the near future. Marp is still refining graphics, and I can assure Salmites that they will be interested in climbing the ranks. Since I don't anticipate the next patch until the 1st week of December at the soonest I felt it reasonable that we at least let you begin advancing down that path sooner than later.
Also, it is not a bug that if you fail to upgrade your status you lose the necklace and all progress thus far. Contemplate your upgrades carefully.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Trade Orders now require a minimal amount of playtime in an interval relating to the 12 hour cooldown. This should discourage alt-spam for trade orders.
JohnCarver wrote:His Majesty stall has had additional stall rewards added.
Special Note. The Masonic Necklace system is something that we plan to expand on in the near future. Marp is still refining graphics, and I can assure Salmites that they will be interested in climbing the ranks. Since I don't anticipate the next patch until the 1st week of December at the soonest I felt it reasonable that we at least let you begin advancing down that path sooner than later.
Also, it is not a bug that if you fail to upgrade your status you lose the necklace and all progress thus far. Contemplate your upgrades carefully.
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