1.4 Craving some Changes

Announcements of major changes to Salem.

Re: 1.4 Craving some Changes

Postby Goodman12 » Mon Nov 06, 2017 10:32 pm

Salvage alone was enough to make me wet
Riolic wrote:The only reason raids still happen is because Goodman is a stubborn *******.
The rest are just vets pk'ing newbs
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Re: 1.4 Craving some Changes

Postby JohnCarver » Tue Nov 07, 2017 12:11 am

Zapt13 wrote:Haven't been able to play to see yet, but I am very excited about the craving system. A couple questions:

To eat the item being craved, it is not during a gluttony session, correct? But to be eaten as a regen food?

If the craving is ignored, does the new craving simply replace the old one, must you cancel the old one, or does the old one de-activate after some time and you are left with no cravings?


Regular eating satisfies the craving. If you ignore the craving it stays forever. You cannot cancel it, but you can just choose to match the foodgroup instead of matching the exact item if you want to bypass it for lesser gains.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: 1.4 Craving some Changes

Postby Heffernan » Tue Nov 07, 2017 12:48 am

Salvage System best System
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Re: 1.4 Craving some Changes

Postby JohnSnow » Tue Nov 07, 2017 8:11 am

Image

Damn, it is expensive. And I should do 400 such orders just for one cow, omg.
All Hail the Snake-King!
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Re: 1.4 Craving some Changes

Postby Forungi » Tue Nov 07, 2017 8:20 am

JohnSnow wrote:Image

Damn, it is expensive. And I should do 400 such orders just for one cow, omg.


It's good, we don't want to flood the server with undeserved animals.

WORK FOR IT!
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Re: 1.4 Craving some Changes

Postby JohnCarver » Tue Nov 07, 2017 8:34 am

Mini Update #3
--------------
Exploration Events should spawn more frequently than they have been in areas densly populated by objects.
Bile drain while standing on an enemy claim has been signficantly reduced. To approximately 1/3rd as point out for the first time on these forums here: viewtopic.php?f=12&t=19964
Vampire Trade Order no longer gives a Trade Order IOU.
King Charles Cape now displays correct tooltip as a loyalty reward.
Fixed issue that allowed wingarangs to be thrown without the appropriate skill.
Indian Cotton Balls may now be used in crafting.
Players may now correctly craft Flag of the Ming Dynasty.
New Variable Clothing Recipe added.
Popham Whip has been fixed for real this time.
Improved Functionality to the Egg Basket
Golden Rewards for 2017 have been added and will be distributed shortly after restart
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: 1.4 Craving some Changes

Postby nosfirebird » Tue Nov 07, 2017 8:43 am

can jalapeno have the domestic meat group added to it or is that intended?
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Re: 1.4 Craving some Changes

Postby nosfirebird » Tue Nov 07, 2017 8:44 am

JohnSnow wrote:Image

Damn, it is expensive. And I should do 400 such orders just for one cow, omg.


just wait for ones that you can do sell the others
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Re: 1.4 Craving some Changes

Postby ZoddAlmighty » Tue Nov 07, 2017 9:46 am

If the unpaid pclaim are free of crime, does the same apply on town claims? I mean mostly about needing to TBF them?
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Re: 1.4 Craving some Changes

Postby nosfirebird » Tue Nov 07, 2017 10:16 am

ZoddAlmighty wrote:If the unpaid pclaim are free of crime, does the same apply on town claims? I mean mostly about needing to TBF them?

still need to tbf and crime still happen on unpaid town pclaim since it registers you attacking the town
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