The END.

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: The END.

Postby gorniksam » Sat Oct 29, 2016 10:29 pm

Reviresco wrote:
gorniksam wrote:
er-queent8r wrote:SʰU⊣⊣ʰ3 ***** UP FRAKK3D. N⏀B⏀DY WAN⊣S ⊣⏀ ʰ3AR Y⏀UR SʰI⊣.

Well, you should stop being so offensive, he is really a good and nice guy


He just needs to lay off the booze and Xanax.

We all have own problems and own ways how to deal with them. But as I said he is really a good man and I like him.
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Re: The END.

Postby firefox2026 » Sat Oct 29, 2016 10:37 pm

It would be nice if popham would end and animals will (I hope) propagate on Plymouth eventually.. At least my hope some day in the future... :( Then you could start a new expedition server that favors PvP etc. Anyways my one cent.
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Re: The END.

Postby Dallane » Sat Oct 29, 2016 10:54 pm

firefox2026 wrote:It would be nice if popham would end and animals will (I hope) propagate on Plymouth eventually.. At least my hope some day in the future... :( Then you could start a new expedition server that favors PvP etc. Anyways my one cent.


Animals will only be distributed by the players who have struck a deal with darwoth and then choose to sell said animals.

You might never see them.

I'm not sure what you mean by favors pvp because Popham favors pvp to a extreme degree compared to provi.
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Re: The END.

Postby Reviresco » Sat Oct 29, 2016 11:08 pm

gorniksam wrote:We all have own problems and own ways how to deal with them. But as I said he is really a good man and I like him.


I'm not disputing that, but he gets ***** up and lashes out at people for no reason. At some point you have to be accountable for your own behavior.
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Re: The END.

Postby gorniksam » Sat Oct 29, 2016 11:15 pm

Reviresco wrote:
gorniksam wrote:We all have own problems and own ways how to deal with them. But as I said he is really a good man and I like him.


I'm not disputing that, but he gets ***** up and lashes out at people for no reason. At some point you have to be accountable for your own behavior.

Well, he is like that. I like that kind of wild and weird bahaviours, cos it is better than pretending or acting as a nice and weak **** cos afraid to share with own opinion like most of Salemites doing it
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Re: The END.

Postby firefox2026 » Sat Oct 29, 2016 11:30 pm

Dallane wrote:
firefox2026 wrote:It would be nice if popham would end and animals will (I hope) propagate on Plymouth eventually.. At least my hope some day in the future... :( Then you could start a new expedition server that favors PvP etc. Anyways my one cent.


Animals will only be distributed by the players who have struck a deal with darwoth and then choose to sell said animals.

You might never see them.

I'm not sure what you mean by favors pvp because Popham favors pvp to a extreme degree compared to provi.


Yeah that's what I am afraid of. :( I'm hoping eventually they get out on general market but time will tell. I sure at first be expensive as he**

Yeah I assume then the next expedition would be similar to popham as far as PvP rules.. more interesting things added etc.
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Re: The END.

Postby Judaism » Sat Oct 29, 2016 11:37 pm

Popham does favor pvp indeed, but the actual ticks and damage didn't change. They heavily relied upon cannons and potential using new mechanics such as cannibalism. Sadly the important cannons have had flaws from the start. Using new mechanics woud've been great but not making it so that the other methods are completely pointless. If they had reduced the soaks, increased the bile gains and changed the workings of mechanics such as TBF's and TBC's for the expeditions it woud've been extremely fun. The momentum got lost and very few people kept playing it competentive.

I very much liked the statue idea but it didn't really turned out to any ''nice'' fights anyway. It took months to find all the statues and we never managed to find all statues, only 5 and there was no help. Exploring a map is fun and all, but objects only show in a small distance. Even with mapping, you easily could've missed it and once you do, you would have to start all over again. Great idea, but sadly also wrongly implemented. It probaly shoud've shown some shadow, just like tbf's with a 100x100 visibility.

As for the witches in general, it was supposed to be alot more like an interactive hunt. Where you could somehow track the witches, but when they made the requirements for a t3 witch so insanely high with stupid fairytales that lovely thought became impossible. Darwoth aparently became the first t2 witch was about six months into the game, none of that was difficult in any way but due to those fairytales most people gave it up the first two months. (Those ***** fairytales were extremely hard for non-English people by the way, just like in-side jokes)

I like the importancy of winning the expeditions and especially how someone used it to gain power in the future on Providence, it will be well deserved but sadly most of the expedition wasn't particular impressive.

With that outcome being said and grealy displeasuring all of the back then still ''competetive'' players, they surely lost their interest in to this game. More veterans left and it became more and more clear that the developers struggled with balancing the game. They repeatedly sided with the more casual players and the ones that didn't embraced the core values of the game. In my eyes the development team is way too persistant with their one-eyed vision, not a single thing would get changed for compensation. Its like continue building a pillar on a broken base and never find a proper solution.

Now several years in the game, theres no way in hell that you'll be able to have an interesting Providence. Pointlessly raising your biles, skills and bases isn't something interesting for many people. For that reason sticking with perma-death on Providence does not even seems logical anymore. Losing years of progess is not how it was intended, not even in Jorb's and Loftars vision. Its a long visioned game now, with few dynamic changes. Lowering the risks and impacts in general would perhaps be something worth considering for Providence and having extremely interesting expeditions for your PvP sensation. For that to happen, they would have to come up with great expeditions and not some rip offs.
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Re: The END.

Postby shizuka » Sat Oct 29, 2016 11:57 pm

gorniksam wrote:Well, he is like that. I like that kind of wild and weird bahaviours, cos it is better than pretending or acting as a nice and weak **** cos afraid to share with own opinion like most of Salemites doing it


not really no, wild and weird but ok would be more like a Biddastype, this guy is more like a Bankee2 with a mouth just a big, clueless qbout half the mechanics in this game tqlking constantly about stuff he does simply not understand about the game and if someone would argue about it he would elaborate his ***** into more bs until the person simply gives up coz pointless etc. last time screamed at me and accused me of bug abuse within salem because he couldnt understand etc.hes constantly speaking in his native tongue so the doubt of him misspeaking or so is of zero
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Re: The END.

Postby gorniksam » Sun Oct 30, 2016 12:21 am

shizuka wrote:
gorniksam wrote:Well, he is like that. I like that kind of wild and weird bahaviours, cos it is better than pretending or acting as a nice and weak **** cos afraid to share with own opinion like most of Salemites doing it


not really no, wild and weird but ok would be more like a Biddastype, this guy is more like a Bankee2 with a mouth just a big, clueless qbout half the mechanics in this game tqlking constantly about stuff he does simply not understand about the game and if someone would argue about it he would elaborate his ***** into more bs until the person simply gives up coz pointless etc. last time screamed at me and accused me of bug abuse within salem because he couldnt understand etc.hes constantly speaking in his native tongue so the doubt of him misspeaking or so is of zero

Dont know how Bidda or Bankee were but that kind of stuff are still better that being such a naive asslicker which are able only to copy others players what is useless and boring at all.
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Re: The END.

Postby Propulsion » Sun Oct 30, 2016 12:27 am

Heffernan wrote:
Active users per month 2133



Very misleading, we all know they are mostly throw away alts. Never more than 100 people playing at a time. Great idea to officially release game and then take more vacation time than Obama.

No more than 300 players.
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