Hello,
anyone (exept Kandarim) great clue on coding with Java? i could use a small bit help with a single probably easy problem.
while(true) {
int type = msg.uint8();
if(type == OD_REM) {
System.out.println("Ignored the removal of an object");
glob.map.reqarea(cc.div(tilesz).sub(MCache.cutsz.mul(view + 1)),
cc.div(tilesz).add(MCache.cutsz.mul(view + 1)));
ceromaster wrote:Is it loading only the map tiles in a further range or the objects on the ground as well?
JC wrote:I'm not fully committed to being wrong on that yet.
Kandarim wrote:i've implemented this before (only that version of the client is so horribly outdated it's probably easier to do it all over again)
That said, you're not able ot interact with anything that is still on-screen: the server will just ignore stuff happening there, IIRC.
Kandarim wrote:i've implemented this before (only that version of the client is so horribly outdated it's probably easier to do it all over again)
That said, you're not able ot interact with anything that is still on-screen: the server will just ignore stuff happening there, IIRC.
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