Call to Arms: Junction City

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: Call to Arms: Junction City

Postby An_Infinity_of_War » Tue Mar 29, 2016 9:05 pm

Claeyt wrote:
Binks wrote:2/10

Now that just confuses me. I thought for sure that Icon was 'The Mysterious Hero' after all his trolling by saying that I was, but now Binks is back and I'm not so sure who's who anymore . :lol:

I suppose it's an impossibility that Binks and Juda worked together out there.

Image

TotalyMeow wrote:Binks pops in to make a post, Claeyt immediately assumes massive conspiracies. :roll:

Can't fix stupid. You can ban it though so please do so. Forumgame eugenics will save this place from the cancer he is.
TotalyMeow wrote:
Claeyt wrote:Whoring myself out for a vote for in game cash!

Have you no integrity?
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Re: Some explanations...

Postby DeepSixed » Wed Mar 30, 2016 2:28 am

gustavohvg wrote:- So I did plan the exact same plan we worked out saturday, as Fraked can confirm (on sunday he did not entered the game and we all thought he would be away for a few days).


My PC crapped out forever. The PSU and the motherboard both went up (in smoke- literally... PC was on my deck...and pollen count was 4000!) at the same time; but late Sunday was supposed to be our meet point. I tried on a work laptop; but it was a non-starter and the game still doesn't work well with Apple (I-pad Air all I had left).

I have since finished an X99 workstation. It has Many, many times the resources as the old; but runs the game like ****... meant to be a VMware ESX test server... not a gaming rig. Anyway - rumor that I rage-quit... can rest. I am still here.
Last edited by DeepSixed on Wed Mar 30, 2016 2:41 am, edited 1 time in total.
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Re: Some explanations...

Postby Judaism » Wed Mar 30, 2016 2:40 am

DeepSixed wrote:Rumor that I rage-quit... can rest. I am still here.

Image
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: Call to Arms: Junction City

Postby Fidgety » Wed Mar 30, 2016 3:03 am

DeepSixed wrote:
gustavohvg wrote:- So I did plan the exact same plan we worked out saturday, as Fraked can confirm (on sunday he did not entered the game and we all thought he would be away for a few days).


My PC crapped out forever. The PSU and the motherboard both went up (in smoke- literally... PC was on my deck...and pollen count was 4000!) at the same time; but late Sunday was supposed to be our meet point. I tried on a work laptop; but it was a non-starter and the game still doesn't work well with Apple (I-pad Air all I had left).

I have since finished an X99 workstation. It has Many, many times the resources as the old; but runs the game like ****... meant to be a VMware ESX test server... not a gaming rig. Anyway - rumor that I rage-quit... can rest. I am still here.


Yes, a good lesson that can come from all this drama, PSU and tears don't mix well. Try to keep computer above eye level and not on the deck when playing Salem.
Last edited by Fidgety on Wed Mar 30, 2016 3:06 am, edited 1 time in total.
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Re: Some explanations...

Postby Dallane » Wed Mar 30, 2016 3:05 am

DeepSixed wrote:and pollen count was 4000!


The *****? Are you playing salem outside or something?
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Some explanations...

Postby DeepSixed » Wed Mar 30, 2016 4:15 am

Dallane wrote:
DeepSixed wrote:and pollen count was 4000!


The *****? Are you playing salem outside or something?


I'm heavy smoker when I drink (and I absolutely refuse to smoke inside where then all I own will reek of it)... so yeah I moved whole rig outside on my deck/patio.. and left it uncovered for 2-3 days... at the worst time of year. I've done same for many years... this time I got bit... hard.
Last edited by DeepSixed on Wed Mar 30, 2016 4:17 am, edited 1 time in total.
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Re: Call to Arms: Junction City

Postby Judaism » Wed Mar 30, 2016 4:16 am

Seriously ?
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: Call to Arms: Junction City

Postby DeepSixed » Wed Mar 30, 2016 4:18 am

Judaism wrote:Seriously ?


ROFL... haven't you heard the crickets or birds in the background? You just thought my mic was crap; when it was just Nature expressing itself. There's a stream <10 feet from my door... it's quite noisy after a good rain.
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Re: Call to Arms: Junction City

Postby Reviresco » Wed Mar 30, 2016 4:41 am

You are priceless.
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Re: Call to Arms: Junction City

Postby JamesBonham » Wed Mar 30, 2016 5:38 am

Guess I'm Batman so I gotta save Gotham City.
The Paradox of the Beaver.
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