JohnCarver wrote:How do you plan to get inside a fish?
And the Fishermaster 2600 is already obtainable in game.
ooohh how?
and i mean whale.
JohnCarver wrote:How do you plan to get inside a fish?
And the Fishermaster 2600 is already obtainable in game.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Yes there is pvp inside the whale.
No I'm not going to tell you how to get the Fishmaster 2600.
JohnCarver wrote:I mean heck is phlegm food REALLY a bottle neck for most sophisticated players on lower levels of mines? I would think not.
JohnCarver wrote:Reviresco wrote:112 Mining
38 Productivity
Level 1: One boulder costs 7.6 Phlegm
Level 2: One boulder costs 13.2 Phlegm
Level 3: One boulder costs 22.7 Phlegm
Level 4: One boulder costs 30.2 Phlegm
Level 5: One boulder costs 37.8 Phlegm
Level 6: One boulder costs 47.3 Phlegm
Level 7: One boulder costs 52.9 Phlegm
And yeah, yeah, I know you should have a better suit by the time to get to level 7, but this is just for illustration of a point.
I'm certainly open to discussion on the subject. But this indeed really doesn't seem all that bad.
Heffernan wrote:how about a fish bucket that holds 100+ fish?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:A new player is not going to catch up to anybody on farming, worm purity, pot purity, turkey purity, etc? Nor do they have to since they can simply trade for higher purity goods until they establish the point they wish to be at. Since purity is indeed somewhat capped I see no reason for me to care if people can 'catch up' as everybody 'ends up' at the same place in a VERY reasonable amount of time. For those who want to 'race' there is an expedition always on the horizon where everybody will be on the same footing when it comes to this.
There is little to no benefit to have massive dug out mines on super deep levels other than the original investment made to reach the wall of that level. And mine purity has outpaced the other purities and needed to be significantly slowed down ever since its inception. This is not some conspiracy theory to 'force' players to gluttony. I don't feel I need to 'force' players to advance their characters as players who have chosen NOT to advance their characters are clearly handicapping only themselves when it comes to hunting, carry weight, stamina, swim distances, jump distances, study caps, inspiration returns & more. NOT advancing your character will nerf you infinitely harder than a few extra phlegm points while mining. Noobs have no business being on lower levels of mines and can get as much ore as they want from the first level. Tea and phlegm food still makes mining a ridiculously easy joke and I"m far more likely to raise phlegm to 100 or 200 phlegm a boulder so that difficulty is capped on character max stats and not how much food you can spam far before I would be inclined to allow strip mining bottom levels of mines for some purpose that nobody has yet to articulate to me why it even matters in the first place. A single ore node in the lower level of my mine provided me enough knife blades for like 10,000 steaks so again, there is no reason to be spamming mining on a lower level.Heffernan wrote:how about a fish bucket that holds 100+ fish?
Object or inventory bag?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:
New Skill: Nut Orchards: Required to plant nut trees.
Players may now plant Chestnuts, Pine Nuts, Hickory Nuts, and Walnuts directly.
Legacy cuttings from these trees have been left intact and will work the way they did but for the time being they are legacy. Chestnuts, Spruce Trees, Hickory Trees & Walnut Trees should no longer offer the ability to strike cuttings as they are now plantable with their nuts.
Myrtle Acorn Bushes now replenish in the same manner as all nut trees.
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