several things going wrong here. I'll just go through them one-by-one.
1) connection refused when simply using lsalem.jarYou need to pass the server to the client as a command line argument. If you're at the point were you want to compile it yourself, you probably don't need me to explain the following line:
- Code: Select all
java -jar lsalem.jar -U http://game.salemthegame.com/res/ game.salemthegame.com
Notably, there's also a -d switch to the .jar that will show debugging information (OpenGL stuff and actual memory usage). See also first bit of the first post of this thread.
2) issues with gluegen-rt and jogl-allOpenGL in java is a *****. For obvious reasons, gluegen-rt.jar and jogl-all.jar are required by the client as it references classes from those libraries. However, both of those libraries are also heavily dependent on native code. You can find the libraries I use for the jnlp linked
here. Download the correct versions (note the 32-64 bit distinction: needs to match your Java runtime!). That should fix things on that regard.