Game Development: Boarded up Feelings

Announcements of major changes to Salem.

Re: Game Development: Boarded up Feelings

Postby harflimon » Tue Nov 20, 2012 8:09 pm

I'm also going to throw out that the graphics on the Carpenter's Bench is ugly. Needs some texture, it looks like some blocks of brown smashed together. Everything else has got some detailed texture, makes the bench stand out like a sore thumb against everything else.
User avatar
harflimon
 
Posts: 150
Joined: Mon Oct 01, 2012 1:21 pm

Re: Game Development: Boarded up Feelings

Postby staxjax » Tue Nov 20, 2012 8:11 pm

Some graphics are place holders.
Of all the things I've lost, I miss my mind the most - Ozzy Osbourne

Confirmed retards: Nimmeth, Claeyt, MycroSparks
User avatar
staxjax
 
Posts: 2845
Joined: Wed Aug 01, 2012 1:29 am

Re: Game Development: Boarded up Feelings

Postby harflimon » Tue Nov 20, 2012 8:12 pm

staxjax wrote:
Some graphics are place holders.


Ah, good call. Forgot about that.
User avatar
harflimon
 
Posts: 150
Joined: Mon Oct 01, 2012 1:21 pm

Re: Game Development: Boarded up Feelings

Postby Slayblaze » Tue Nov 20, 2012 8:12 pm

harflimon wrote:I'm also going to throw out that the graphics on the Carpenter's Bench is ugly. Needs some texture, it looks like some blocks of brown smashed together. Everything else has got some detailed texture, makes the bench stand out like a sore thumb against everything else.

Same thing with the Oil Press, they could use the same woodgrain texture used for the Stamp Mill because that looks really nice.
______
User avatar
Slayblaze
 
Posts: 75
Joined: Sat Aug 18, 2012 2:02 am

Re: Game Development: Boarded up Feelings

Postby staxjax » Tue Nov 20, 2012 8:28 pm

First pile in Gallows Hill yields 40 dry boards and zero moldy boards.

WTS dry boards.
Of all the things I've lost, I miss my mind the most - Ozzy Osbourne

Confirmed retards: Nimmeth, Claeyt, MycroSparks
User avatar
staxjax
 
Posts: 2845
Joined: Wed Aug 01, 2012 1:29 am

Re: Game Development: Boarded up Feelings

Postby hitori » Tue Nov 20, 2012 8:33 pm

Image

7 piles
5 dry boards

JUST GREAT
User avatar
hitori
 
Posts: 201
Joined: Sat Nov 17, 2012 6:02 pm

Re: Game Development: Boarded up Feelings

Postby Mushibag » Tue Nov 20, 2012 8:39 pm

hitori wrote:
Image

7 piles
5 dry boards

JUST GREAT

I lolled. :D
Image
User avatar
Mushibag
 
Posts: 1376
Joined: Wed Aug 01, 2012 1:22 am

Re: Game Development: Boarded up Feelings

Postby harflimon » Tue Nov 20, 2012 8:48 pm

Quick Question: If you don't harvest the boards right away and let the wood pile sit for multiple days will that increase the amount of moldy boards or is the amount of moldy boards determined once it finishes drying?
User avatar
harflimon
 
Posts: 150
Joined: Mon Oct 01, 2012 1:21 pm

Re: Game Development: Boarded up Feelings

Postby Torquemada » Tue Nov 20, 2012 8:51 pm

Now what is ample space between piles that will help reduce mold? do stone walls wooden fences also contribute to mold? or like I did have a large paved space with 3 wood piles 5 squares from one another, or do I need to be further away than 5 squares?
Now from the game and building the Lumber Piles as per the TOOL TIP "A Timber Pile is used to dry boards for more demanding building projects.The pile needs to be placed well away from other objects to reduce the risk of mold growth" please clarify "OBJECTS" water,buildings,walls,paved ground? Objects with in the game can be anything or am I wrong here?
As I mentioned before, we ALL here are BETA TESTERS (Closed BETA) Is it not our responsibility to find errors,problems with in the game and report these to the developers, so that they can make the corrections needed to increase the FUN FACTOR and thus keep future players interested in the game.I am not trying to start a forum fire here, or start the forum trolls on there rampage(FAT CHANCE OF THAT) but just bring one aspect that was added to the attention of the developers and hopefully get some changes made.If you the reader feels that this is a rant or whining that is your opinion and you are entitled to it.
Torquemada
 
Posts: 22
Joined: Wed Sep 12, 2012 11:57 am

Re: Game Development: Boarded up Feelings

Postby staxjax » Tue Nov 20, 2012 9:02 pm

I don't see how your own particular results matter that much in the grand scheme of things. As far as I can tell, everything is working just fine with the wood piles. Believe it or not, people have been seeing a decent yield of dry boards from their woodpiles.
Of all the things I've lost, I miss my mind the most - Ozzy Osbourne

Confirmed retards: Nimmeth, Claeyt, MycroSparks
User avatar
staxjax
 
Posts: 2845
Joined: Wed Aug 01, 2012 1:29 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 15 guests