Mini Update #3
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*Players may now load up their Stock Bins with Cotton Cloth.
*The inventory size of all tables has been significantly buffed.
*Fix'd issue with cotton swab weight where recently posted values were actually reversed.
*Repaired some memory leaks involving the stockades.
*Players may now carry Piggy Banks even if they are full of coins.
*Stampmill Inventory size has been doubled.
*Roasted Pumpkin seeds now provide 50% more heal value.
*Concordat of Worms now has 5 uses, up from 3.
*Crows now spawn slightly less.
*Fixed a bug that was causing scarecrows to scare in a smaller range than their radius was suggesting.
Popham
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*Playing with baby animals is now significantly more effective. However, the amount of Temperment lowered is still a factor by his genetic ornery levels (red Bar). As such with a high red bar the increase will be less noticeable
*A Player must be signficantly closer to the event of a baby animal dying to gain insanity.
*The amount of insanity gained when witnessing a baby animal dying has been lowered.
*The Amount of insanity gained when naming an animal that has already died has been increased.
*Players now Passively gain 20 Flora and Fauna when playing with baby animals.
*There is now a sound effect when you successfully attach a lead rope to your animal.