Salem V1.1.5 Jingle Bombs Adjusted

Announcements of major changes to Salem.

Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby JohnCarver » Sun Dec 27, 2015 8:19 am

LukeSkywalker wrote:Is only way build iron wall is spend 50000 silver


I heard that some players have figured out how to get the Amethyst already without spending the silver.
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Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Rubberduckbandit » Sun Dec 27, 2015 9:05 am

JohnCarver wrote:
LukeSkywalker wrote:Is only way build iron wall is spend 50000 silver


I heard that some players have figured out how to get the Amethyst already without spending the silver.


I think he means that its resource heavy so the only way to realistically build the wall in a short timeframe would be to buy the materials which for a base of decent size probably isn't cheap. Atm any raiding besides a trash base here and there is dead so theres no real reason to build the new wall atm with all the nerfs tossed around at raiding. Not like it bothers me since i just play casually now, just my 2 cents.

Edit: nvm i'm stupid read his post wrong. Second part still stands to lazy to fix.
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Trismegistus » Sun Dec 27, 2015 9:29 am

JohnCarver wrote:
LukeSkywalker wrote:Is only way build iron wall is spend 50000 silver


I heard that some players have figured out how to get the Amethyst already without spending the silver.


Oh yeah? You heard that, did you? I bet you could also hear a horse coming from 3000 tiles away by putting your ear to the ground or taste the autumn grass and know a pilgrim is 1000 tiles to the west.
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Kandarim » Sun Dec 27, 2015 9:41 am

if you would read the forums, you'd hear it too. It's been posted at least twice how to get an amethyst.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Heffernan » Sun Dec 27, 2015 11:42 am

but making the time closer to lose your crime debuff doesnt that mean a enemy could just wait at outside the range of ur base and return 2-3 times to get still the aggro of ur braziers and then when the crime debuff ran out fully return to tank the braziers without crime debuff but with being able to spameat food? this makes braziers alot weaker.
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Flame » Sun Dec 27, 2015 12:23 pm

P-Claims that are out of silver are now lootable without leaving crimes or scents.


Thanks. Scavengers like me enjoy to clean the land from abandoned claims, or just install themselves in abandoned places. This will proof us if the claim is abandoned or not, and if a scent is left... we'll go for the big run! ;D


EDIT:

....phopam D:
DDDD:
well, nevermind then. XD

Can i ask to devs if providence already have this system or if it's not planned to have it, and why?
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby grapefruitv » Sun Dec 27, 2015 2:26 pm

Flame wrote:
Can i ask to devs if providence already have this system or if it's not planned to have it, and why?

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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Nsuidara » Sun Dec 27, 2015 2:31 pm

i break 2 times... and when i back always my base destroyed and i in boston naked :P
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Flame » Sun Dec 27, 2015 7:05 pm

Does claims vanish, someday?
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Re: Salem V1.1.5 Jingle Bombs Adjusted

Postby Nikixos » Sun Dec 27, 2015 7:19 pm

Flame wrote:Does claims vanish, someday?

No. But you can always do as the normal salem player and create an alt for the specific purpose of stealing and destroying, thus protecting your main character from the danger of actually dying.
Maybe you should consider doing that before you die in the stocks again. :)
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