Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:The reward for the witch who ends the server will be a permanent statue in Providence, which is actually more visible than a 'brand on an account'.
Tulgarath wrote:1) There are already unique items like the Golden Fleece.
2) If statues are properly utilized, inheritance and character progression are enhanced on Popham already.
3) If you do it right, you can actually make your new main on Popham, I already have honestly.
4) The grind does suck trying to build up sets from scratch, not going to lie.
5) A shop skull is ridiculously cheap and I can't believe people still get the 375 for it the hard way. Kudos to Claeyt who just did, but all those murder alts I think are shop skulls. Popham have murder on the second day IIRC.
Frotted wrote:And how does this encourage new player to play the Expedition? Is there are route to witchcraft that's not available on the Main server?
wormcsa wrote:1) My idea was that you could transfer the unique items back to Providence via storing them in a townbell for an extended period of time. The idea is to increase playerbase by having people farm unique items on the expedition server, and to increase the attractiveness of raiding, not simply to have unique items for the sake of unique items.
3) You can make your new main on Popham, but many players have highly developed mains on Providence already and don't want to.
5) Ok, but a store item for a throwaway murder alt on an expedition server seems a bit off. I guess JC has to pay the bills somehow though.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
TotalyMeow wrote:We do regret that John has had so little time to do anything here lately and wasn't able to do all he wanted on Popham to get it really going. Perhaps we can find something to add to help things along if you have a good idea.
They haven't been assigned yet. And if they're making development suggestions on a private board, you wouldn't see anything from it until it showed up in game months later. Even then you wouldn't necessarily know it was them that came up with it instead of John.Frotted wrote:ROFL...maybe those top peeps per prof can help you there... since that post and names were assigned; I really haven't anything come of it. Is it really just another BS title for top performers... or will they produce results too?
Frotted wrote:ROFL...maybe those top peeps per prof can help you there... since that post and names were assigned; I really haven't anything come of it. Is it really just another BS title for top performers... or will they produce results too?
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
Father Latour wrote:They haven't been assigned yet. And if they're making development suggestions on a private board, you wouldn't see anything from it until it showed up in game months later. Even then you wouldn't necessarily know it was them that came up with it instead of John.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:Father Latour wrote:They haven't been assigned yet. And if they're making development suggestions on a private board, you wouldn't see anything from it until it showed up in game months later. Even then you wouldn't necessarily know it was them that came up with it instead of John.
Last I heard meow and JC haven't been able to go over the people who applied.
Most of the suggestions made in the 33 come into the game very quickly. Tickling and lasso are a prime example.
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