Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby Heffernan » Tue Oct 13, 2015 12:28 am

Hello, the same bug keeps happening now, that i crash when pressing Abacus (alt + A)

Code: Select all
java.lang.NumberFormatException: For input string: "Common"
   at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source)
   at sun.misc.FloatingDecimal.parseFloat(Unknown Source)
   at java.lang.Float.parseFloat(Unknown Source)
   at haven.OverviewTool.update_uniques(OverviewTool.java:62)
   at haven.OverviewTool.update_text(OverviewTool.java:87)
   at haven.OverviewTool.toggle(OverviewTool.java:47)
   at haven.RootWidget.globtype(RootWidget.java:70)
   at haven.UI.type(UI.java:271)
   at haven.HavenPanel.dispatch(HavenPanel.java:409)
   at haven.HavenPanel.run(HavenPanel.java:446)
   at java.lang.Thread.run(Unknown Source)


my inventory:

http://puu.sh/kI9CC/b32df4bfec.jpg
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Re: Custom client by Latikai, building on Ender's client

Postby LOMS » Tue Oct 13, 2015 12:35 am

Heff, instead of posting your inventory, find item(s) with word "Common" in it's name and try to get rid of it. If problem will gone or error text will not be the same - post that item's name, that item is crashing your Abacus. This will be valuable report, unlike previous.
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Re: Custom client by Latikai, building on Ender's client

Postby jesi » Fri Oct 30, 2015 3:23 pm

Can people give me some recommendations for graphics card settings? I just got a new windows 10 installed laptop. Running Intel i5 dual core processor and an Nvidia Geforce GTX 960 graphics card. The graphics driver has immediately started acting up. When ingame, the screen starts to pixilate and ultimately the game freezes. I get an error message from windows saying the graphics driver has reset. I traced the problem to the Tdr registry and just changed the Tdr delay to 10 seconds. Still getting graphics crashes.

Is this a client problem? A java problem? Is there some setting I should change like screen resolution? Is the problem coming from the 3D settings? What graphics settings for the Latikai client are recommended?

Thanks much.
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Re: Custom client by Latikai, building on Ender's client

Postby Zapt13 » Fri Oct 30, 2015 3:34 pm

jesi wrote:Can people give me some recommendations for graphics card settings? I just got a new windows 10 installed laptop. Running Intel i5 dual core processor and an Nvidia Geforce GTX 960 graphics card. The graphics driver has immediately started acting up. When ingame, the screen starts to pixilate and ultimately the game freezes. I get an error message from windows saying the graphics driver has reset. I traced the problem to the Tdr registry and just changed the Tdr delay to 10 seconds. Still getting graphics crashes.

Is this a client problem? A java problem? Is there some setting I should change like screen resolution? Is the problem coming from the 3D settings? What graphics settings for the Latikai client are recommended?

Thanks much.


Is it only in the modified client, or vanilla as well? I play on Windows 8 and don't have any problems with the same video card (well, same base card, probably different vendor). Don't know if you can run Java in a compatibility mode. I'd blame Windows 10, but look here: viewtopic.php?f=3&t=15883
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Re: Custom client by Latikai, building on Ender's client

Postby jesi » Fri Oct 30, 2015 4:09 pm

Zapt13 wrote:
jesi wrote:Can people give me some recommendations for graphics card settings? I just got a new windows 10 installed laptop. Running Intel i5 dual core processor and an Nvidia Geforce GTX 960 graphics card. The graphics driver has immediately started acting up. When ingame, the screen starts to pixilate and ultimately the game freezes. I get an error message from windows saying the graphics driver has reset. I traced the problem to the Tdr registry and just changed the Tdr delay to 10 seconds. Still getting graphics crashes.

Is this a client problem? A java problem? Is there some setting I should change like screen resolution? Is the problem coming from the 3D settings? What graphics settings for the Latikai client are recommended?

Thanks much.


Is it only in the modified client, or vanilla as well? I play on Windows 8 and don't have any problems with the same video card (well, same base card, probably different vendor). Don't know if you can run Java in a compatibility mode. I'd blame Windows 10, but look here: viewtopic.php?f=3&t=15883


Just tried running the vanilla client, Ender's and Latikai. The problem did not appear in either vanilla or Ender's. However there is a fair amount of delay in the rendering of the image. Tried again with Latikai and [edit] the problem reappeared immediately with the login screen. Maybe changing the Tdr registry had an effect, maybe not. If Kandarim reads this, I would appreciate some insight into the best settings to be using with your client to reduce load on the graphics card. Thanks again.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sat Oct 31, 2015 8:42 am

weird.
The only real difference between ender's and mine as far as rendering code goes is that I require a higher support for GL functions - GL4 instead of GL2 if memory serves.
However your card should easily be able to handle this (in fact, my pc has a GTX960 strix, and my laptop has a 960m, so I'd say they're tested pretty well - both linux and windows on both).
Possibly my drivers are a bit outdated though, so it might help to rollback slightly (but ideally, you should never have to do that. ideally).
I have neither the crayons nor the time to explain it to you.
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Re: Custom client by Latikai, building on Ender's client

Postby jesi » Sat Oct 31, 2015 11:00 am

Kandarim wrote:weird.
The only real difference between ender's and mine as far as rendering code goes is that I require a higher support for GL functions - GL4 instead of GL2 if memory serves.
However your card should easily be able to handle this (in fact, my pc has a GTX960 strix, and my laptop has a 960m, so I'd say they're tested pretty well - both linux and windows on both).
Possibly my drivers are a bit outdated though, so it might help to rollback slightly (but ideally, you should never have to do that. ideally).


I cannot remember now whether this problem began after I had updated the Nvidia driver yesterday. Than may be the case. I have been fiddling with the NVIDIA settings to minimize GPU usage this morning. Ender's client is working but I just started yours and the login screen is pixil ating like mad. I cannot even log in on it. My problem is I don't know what the control settings mean/should be. Like I know to turn off triple buffering but what about all that antialiasing stuff?

Edit: rolled back the driver from the 10/2/2015 version to a july 2015 version that came with the laptop. Problem seems solved. But I would still like to know what settings are best under the general tab. ATM I do not have antialiasing checked and do not have quality water checked.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sat Nov 07, 2015 9:09 am

so.
I finally got round to a bit more of client tweaking.
Not as much as I would have liked, but I did manage to address two radar issues:

- you can now exclude specific entries from showing image icons. add showicon="false" to groups or markers
- you can now specify the rendering order for entries. For example, these are my animal groups:

<!-- animals -->
<group name="darkness animals" show="true" showicon="false" shape="down" tooltip="true" color="#ffff00" order="100">
<marker pattern="gfx/kritter/argopelter/.+" text="Argopelter" color="#ed6464" />
<marker pattern="gfx/kritter/rat/.+" text="Rat" color="#999999" />
<marker pattern="gfx/kritter/hydrukey/.+" text="Hydrukey" color="#8888ff" />
<marker pattern="gfx/kritter/wishpoosh/.+" text="Wishpoosh" color="#6091ea" />
<marker pattern="gfx/kritter/furfur/.+" text="Furfur" color="#e59363" />
<marker pattern="gfx/kritter/quetzalcoatl/.+" text="Quetzalcoatl" color="#22ff22" />
</group>

<group name="animals" show="true" showicon="false" shape="diamond" color="#ffff00" order="50">
<marker pattern="gfx/kritter/cricket/.+" text="Cricket" color="#aaffaa" order="25"/>
<marker pattern="gfx/kritter/rabbit/.+" text="Rabbit" color="#ffffee" order="25"/>
<marker pattern="gfx/kritter/turkey/.+" text="Turkey" color="#8888ff" />
<marker pattern="gfx/kritter/deer/.+" text="Deer" color="#e59363" />
<marker pattern="gfx/kritter/beaver/.+" text="Beaver" color="#6091ea" />
<marker pattern="gfx/kritter/bear/.+" text="Bear" color="#e34444" />
<marker pattern="gfx/kritter/rattler/.+" text="Timber Rattler" color="#22ff22" />
<marker pattern="gfx/kritter/crab/.+" text="Crab" color="#26C166" />
<marker pattern="gfx/kritter/spider/.+" text="Spider" color="#ffff00" />
<marker pattern="gfx/kritter/squirrel/.+" show="false" text="Squirrel" color="#ffff00" />
<marker pattern="gfx/kritter/butterfly/.+" show="false" showicon="true" text="Butterfly" color="#ffff00" />

<!-- unknown animals -->
<marker pattern="gfx/kritter/.+" color="#aaaaaa" />
</group>


Yes, it will require some tweaking your radar file but you now have much more control :)
Default values are showicon="true" and order="0". Highest numbers will be drawn on top, negative numbers are possible.
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Re: Custom client by Latikai, building on Ender's client

Postby Flame » Sat Nov 07, 2015 10:42 am

Hello. I would manually set wich items have to be on the radar minimap and wich not (for example, put to false all the rabbits & crickets that i don't care), but i'm not even able to find the folder where the client is. Is it all in that Jar i downloaded, or i have to find a specific folder and a txt with the radar list?
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Re: Custom client by Latikai, building on Ender's client

Postby ToorimaKun » Sat Nov 07, 2015 10:56 am

oh great finally, been waiting for that order thing for years!! :D

excellent work! :)


Flame wrote:Hello. I would manually set wich items have to be on the radar minimap and wich not (for example, put to false all the rabbits & crickets that i don't care), but i'm not even able to find the folder where the client is. Is it all in that Jar i downloaded, or i have to find a specific folder and a txt with the radar list?


the file is "radar.xml" in location: "C:\Users\*USER*\Salem"
*replace USER with your current user name*

i would suggest making a group for these things as if you plan to use rabbit meat it would be helpful to you to be able to toggle them in game to see them on the radar.

to do this:
<group name="Rabbit and Squirrel" show="false">
<marker pattern="gfx/kritter/rabbit/.+" text="Rabbit" color="#0000FF" />
<marker pattern="gfx/kritter/squirrel/.+" text="Squirrel" color="#BC8700" />
</group>

this is my rabbit and squirrel group... by default it is show = false... but i can go in to the radar config in game and click the little check box any time i am going to hunt rabbits or squirrels.


if you need help figuring some thing out you can let me know and ill try and whip it up for you.
Last edited by ToorimaKun on Sat Nov 07, 2015 11:04 am, edited 1 time in total.
If you guys have questions about radar find me on steam, KiaKun.
sorry for the very late replies.... everyone i played salem with quit... and all my villages have been raided.
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