Keys and Keyring

Forum for bugs and technical problems.

Re: Keys and Keyring

Postby ToorimaKun » Mon Oct 05, 2015 8:53 pm

didn't see ichy britches on ether of them.

one KOed while hunting rabbits and one at the dock club... the one guy was able to run back and pick up his key... the guy at the dock club was unable to since it was on the other side of deva fence.

no im not worried about them selling the key.... just a waste of iron to make a new key. >.>
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Re: Keys and Keyring

Postby jakhollin » Mon Oct 05, 2015 9:15 pm

ToorimaKun wrote:no im not worried about them selling the key.... just a waste of iron to make a new key. >.>



Really? Listen the key can only be attuned to one person. And if you make the key you are the only one who can attune it. So as long as you make the key and attune it then you are fine. On top of that iron should be in the plenty if you have the resources to build a town... That being said of the bug part you had a person die from killing rabbits and one in the dock club. You should try to get them to reproduce the results as a bug hat is worth more than a couple lost proficiency levels. However from what you said I thinking you probably did not find a bug you probably have some villagers that are not playing with a full deck considering one of the KOs was from rabbits. I mean really did he forget to stomp? Rabbits have 2.5 health as posted on the wiki.
Perhaps if it was a cricket I can see where it would have been tough....

The Wiki wrote:If you have at least 15 YB, a rabbit can be one-hit-killed with an Uppercut.
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Re: Keys and Keyring

Postby ToorimaKun » Tue Oct 06, 2015 6:57 pm

jakhollin wrote:more retarted stuff


i know how keys work
i don't care about bug hat
i don't baby sit my villagers... i have no idea how he got KOed by a rabbit... it may have been a march hare for all i know.

also... iron is a non renewable resource as far as i know.... so any keys despawning on the map that are attuned to some one still alive... is a waste of resources.
If you guys have questions about radar find me on steam, KiaKun.
sorry for the very late replies.... everyone i played salem with quit... and all my villages have been raided.
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Re: Keys and Keyring

Postby Kralith » Tue Oct 06, 2015 7:37 pm

Sorry Tool you are the dumbest people that i have ever seen.

You post a bug report on an not confirmed happening.
Then the people told you, that you shouldn't give a penny to the report of your townmates, because nobody believe that it happened in reason of a bug.
Other people tell you, how you can fix the lost key simple and without expensive costs.
And YOU call them retarted while you talk the whole time dumb and retarded things.

C'mon Tool, use your brain!

There are two noobs who are koed by rabbits and they have maybe only forget to put their keys to the keyring and maybe they are only ashamed about this and lie to you.
And you runs into the forum and believe it is a bug?

Nobody of us has ever lost their keys on keyring by KO, and at your mates happened it twice?
Seriously, that can't be a bug, its just an issue that sitting 50cm in front of a monitor.
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Re: Keys and Keyring

Postby MarpTarpton » Tue Oct 06, 2015 7:43 pm

ToorimaKun wrote:
also... iron is a non renewable resource as far as i know.... so any keys despawning on the map that are attuned to some one still alive... is a waste of resources.




Image

There is literally more iron in Providence than would ever be mined. Ever. And even if we didn't have the ability to port to all the lime fields to restore their levels (which we do), His Majesty would be more than happy to sell lime for a highly inflated price on his stall and thankfully his lime coffers are as deep and infinite as his love for all his tax payers.
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Re: Keys and Keyring

Postby HolyLight » Tue Oct 06, 2015 9:28 pm

I think its time his royal lazyness would impliment real quarrying, being able to make ledges, to dig down lime pits / clay pits into the depths of the earth.

Should also be able to make some pully lift system, were you are able to construct it on the edge of cliffs to haul up boulders. Maybe with a capcaity of 4.
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Re: Keys and Keyring

Postby ToorimaKun » Wed Oct 07, 2015 12:26 am

MarpTarpton wrote:There is literally more iron in Providence than would ever be mined. Ever. And even if we didn't have the ability to port to all the lime fields to restore their levels (which we do), His Majesty would be more than happy to sell lime for a highly inflated price on his stall and thankfully his lime coffers are as deep and infinite as his love for all his tax payers.


so when all the iron boulders and lime are mined out your answer would be to sell it on NPC market. >.>
If you guys have questions about radar find me on steam, KiaKun.
sorry for the very late replies.... everyone i played salem with quit... and all my villages have been raided.
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Re: Keys and Keyring

Postby Irving » Wed Oct 07, 2015 6:54 am

Keep crying and they might make iron cash shop item XD
IM BACK!
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Re: Keys and Keyring

Postby Taipion » Wed Oct 07, 2015 8:58 am

ToorimaKun wrote:so when all the iron boulders and lime are mined out your answer would be to sell it on NPC market. >.>

You know you can and will have several mine-downs in EACH lvl of a mine, if you mine enogh, right?!
Each mine-down opens a completely NEW mine lvl, meaning 3 mine-downs in lvl 1 would be 3 separate lvl 2 mines.
You know math, right? And it's 8 lvls you can dig in, I got not the slightes idea how many mine-downs you would get if you mine out a mine lvl completely, but I'd strongly assume it's more than 5. (have seen quite a few mines with 3 or more mine downs already next to the entrance), now, for the sake of YOUR credibility, do the math and calculate 1+5^7...thats 390626 mine lvls from ONE mine entrance, go ahead and mine out all of them!
Also, lime spawns as little stones that can be picked up a.k.a. foraged, therefore it is already impossible to completely run out of lime, not counting the nigh infinite lime you can get of the countless lime pits which can be further exploited by digging around them to lower the lvl around them to get even more lime.

TL;DR: What you said voids any reason, logic and knowledge, please do not make a fool of yourself in such a way, thanks!

MarpTarpton wrote:
ToorimaKun wrote:
also... iron is a non renewable resource as far as i know.... so any keys despawning on the map that are attuned to some one still alive... is a waste of resources.




Image

There is literally more iron in Providence than would ever be mined. Ever. And even if we didn't have the ability to port to all the lime fields to restore their levels (which we do), His Majesty would be more than happy to sell lime for a highly inflated price on his stall and thankfully his lime coffers are as deep and infinite as his love for all his tax payers.


Would you mind coming over and restoring my favorite clay pit?! ¦]
It is kinda dug out after 20k clay taken from it...
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