we need a god damn ***** insanity meter

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Re: we need a god damn ***** insanity meter

Postby TotalyMeow » Thu Sep 24, 2015 3:32 am

ToorimaKun wrote:negative effects from madness for picking grass....


Itchy britches should apply to all foraging.
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Re: we need a god damn ***** insanity meter

Postby Dallane » Thu Sep 24, 2015 5:43 am

Kralith wrote:Uhhh, Dallane, when did it happen that you don't like insanity/madness?
Wasn't you the greatest advocate of this mechanic?


I love insanity and madness, I have always hated how it currently is.
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Re: we need a god damn ***** insanity meter

Postby matan002 » Thu Sep 24, 2015 6:57 am

shouldnt devs move this to ideas & innovations instead?
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Re: we need a god damn ***** insanity meter

Postby Thor » Thu Sep 24, 2015 8:20 am

How about hinnom instead
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Re: we need a god damn ***** insanity meter

Postby An_Infinity_of_War » Thu Sep 24, 2015 11:47 am

Thor wrote:How about hinnom instead

+1
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Claeyt wrote:Whoring myself out for a vote for in game cash!

Have you no integrity?
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Re: we need a god damn ***** insanity meter

Postby Kralith » Thu Sep 24, 2015 2:04 pm

Thor wrote:How about hinnom instead


+1
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Re: we need a god damn ***** insanity meter

Postby jakhollin » Thu Sep 24, 2015 2:46 pm

Thor wrote:How about hinnom instead



+1 Tired of seeing the lords name taken in vain on my screen over-and-over again.
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Re: we need a god damn ***** insanity meter

Postby LOMS » Thu Sep 24, 2015 3:13 pm

Implementation of madness & insanity sucks.
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Re: we need a god damn ***** insanity meter

Postby HolyLight » Thu Sep 24, 2015 3:36 pm

As most things that happened under JC, Amazing concepts with shabby implimentations.
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Re: we need a god damn ***** insanity meter

Postby Astarotte » Thu Sep 24, 2015 4:38 pm

HolyLight wrote:As most things that happened under JC, Amazing concepts with shabby implimentations.

Seriously... Do you remember time pre JC? If you call what is happening now shabby then i got no words.
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