Judaism wrote:Darwoth wrote:yeah thats what you told me but that would not splain the waste scent where the bell used to be.
Even destroying inactive townbells would leave scents. Atleast, thats how it used to be.
actually that is never how it was
Judaism wrote:Darwoth wrote:yeah thats what you told me but that would not splain the waste scent where the bell used to be.
Even destroying inactive townbells would leave scents. Atleast, thats how it used to be.
Darwoth wrote:actually that is never how it was
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Darwoth wrote:in one video no scent is shown, in the other it was not an inactive bell it was after the change went in. you were killing an active bell and thus the meat of this change without having realized it.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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