Reviresco wrote:And it's literally destroying families.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Reviresco wrote:And it's literally destroying families.
What exactly does this mean? Like you are having issues finding clovers in general?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Oh... Interesting. That is probably fair, although I"m not sure if it warrants us scaling them up to be larger. But I"ll keep it in mind next time I pick a few and see if I notice it or if that has simply just been something I 'dealt with' without giving it a 2nd thought.
Nikixos wrote:I just use the minimap to pick everything
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Oh... Interesting. That is probably fair, although I"m not sure if it warrants us scaling them up to be larger. But I"ll keep it in mind next time I pick a few and see if I notice it or if that has simply just been something I 'dealt with' without giving it a 2nd thought.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:JohnCarver wrote:Oh... Interesting. That is probably fair, although I"m not sure if it warrants us scaling them up to be larger. But I"ll keep it in mind next time I pick a few and see if I notice it or if that has simply just been something I 'dealt with' without giving it a 2nd thought.
Perhaps bend the leaves back in the model a bit so it's more 3d.
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