JohnCarver wrote:Vexus wrote:I don't care about Haven. But I will say that if Salem had a monthly fee on top of the current style pay2win store (I say that with love, because it works), I wouldn't play Salem.
So if Haven is doing store perks/pay2win, on top of monthly, with their permanent trial...
We can be sure, at least, however it goes, that Salem can learn from Haven's mistakes. Not sure the end result but I am confident we won't get that treatment here. This is AMERICA!
We will indeed be watching Haven very closely and probably even play it for a bit and see if we can't learn a thing or two from all the improvements that they have implemented. We have never been shy to take inspiration from other titles and given that SeaTribe is still financially incentivized for our financial success here I"m sure they wouldn't mind if we borrowed a few things from what works over there and left alone what doesn't in the times ahead. Some constructive criticism of Haven on what works and doesn't work is certainly a welcome read.
Nikixos wrote:Just add day night cycle to salem and make the pave drain less plhegm when running ffs
in sum: make it more "pretty" and less of a hassle
Add from hafen Wall building and the materials are taken automatically when building, it's stupid you have to put the items inside the building post when the items will dissappear anyway if you don't build them in.
Heffernan wrote:Nikixos wrote:Just add day night cycle to salem and make the pave drain less plhegm when running ffs
in sum: make it more "pretty" and less of a hassle
Add from hafen Wall building and the materials are taken automatically when building, it's stupid you have to put the items inside the building post when the items will dissappear anyway if you don't build them in.
a saw a video of where they just used the mouse to click the starterpoint and then the endpoint to build a wall and it said to put all materials in whilst in salem we have to produce every single block and got sad.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:Heffernan wrote:Nikixos wrote:Just add day night cycle to salem and make the pave drain less plhegm when running ffs
in sum: make it more "pretty" and less of a hassle
Add from hafen Wall building and the materials are taken automatically when building, it's stupid you have to put the items inside the building post when the items will dissappear anyway if you don't build them in.
a saw a video of where they just used the mouse to click the starterpoint and then the endpoint to build a wall and it said to put all materials in whilst in salem we have to produce every single block and got sad.
Yea that is amazing. They also have it so that you can make a stockpile and use the materials to build around them instead of filling signs.
Heffernan wrote:
i loooove the player models, animations, and working animations etc.. might be a good start? :p (altho not sure how expensive new animations and models are)
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Heffernan wrote:meanwhile Hitler had an IQ of 141![]()
Kralith wrote:muh feels
TotalyMeow wrote:Claeyt wrote:Whoring myself out for a vote for in game cash!
Have you no integrity?
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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