Procne wrote:If the issue is with corrupted UDP packets, and it's fixed (or ignored as you said) by tunnels then there is nothing devs can do. Because it means corruption happens on the way and is not caused by bugged server or client code. Maybe it's the overlord Putin messing with his firewalls too much?
Putin In Canada? Seriously?
Well, have you ever solved strange network problems before? You know, when 1 dude start capturing outgoing packets from his side, second dude starts capturing packets from the other side, they both looking what has changed during transmission, looking into routs, etc. If they can't find anything at their level - they asking their ISPs to clear this up, then engineers from their ISPs sets up filtred package capture for them and here they go again.
After data has been gathered and analysis has passed, there is not too much possible options:
- fix server,
- fix hosting/data center,
- fix client,
- fix ISP routing/problems,
- fix nothing, because noone can tell what's going on.
If you think I'm worrying about my Salem - don't worry, it's always working when I want it to, because I'm IT specialist after all. But other players aren't. Some of them sucessfully abandoned or never tried Salem because of the problem. I'm not OK with that, I'm pointing at the problem and offering my help, that's all.