MM Episode III Feat. The Late Jordan Coles

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Re: Implement new walls plx. Old ones r bugged.

Postby Mushibag » Thu Nov 15, 2012 7:18 pm

Whoops, wrong section, please move to Bugs section. Thnx
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Re: Implement new walls plx. Old ones r bugged.

Postby colesie » Thu Nov 15, 2012 7:25 pm

Mushibag wrote:Also, I'm sure it will help speed things up if I mention that all of your favorite people from teh supa sekret group of old HnH players which the devs listen to are members of teh fortress of lies (aka Gallows Hill).

Yus, do my bidding pls
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Re: Implement new walls plx. Old ones r bugged.

Postby killertomas2 » Thu Nov 15, 2012 7:26 pm

lol! he thinks its a bug how nice. possible lock? things are as they are for reasons.
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Re: Implement new walls plx. Old ones r bugged.

Postby colesie » Thu Nov 15, 2012 7:29 pm

killertomas2 wrote:lol! he thinks its a bug how nice. possible lock? things are as they are for reasons.

Sir u don't know what your talking about. The Chief probably used a bugram.
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Re: Implement new walls plx. Old ones r bugged.

Postby darnokpl » Thu Nov 15, 2012 7:40 pm

colesie wrote:
killertomas2 wrote:lol! he thinks its a bug how nice. possible lock? things are as they are for reasons.

Sir u don't know what your talking about. The Chief probably used a bugram.


There are no rams in Salem, yet ;)
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Re: Implement new walls plx. Old ones r bugged.

Postby Mushibag » Thu Nov 15, 2012 7:41 pm

darnokpl wrote:There are no rams in Salem, yet ;)

That's what makes him using it such a gamebreaking bug... obviously...
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Re: Implement new walls plx. Old ones r bugged.

Postby darnokpl » Thu Nov 15, 2012 7:45 pm

Mushibag wrote:
darnokpl wrote:There are no rams in Salem, yet ;)

That's what makes him using it such a gamebreaking bug... obviously...


Hehe nice sense of humor, shame you came back from work and scared of Chief,
it would be more interesting post if you would get that only one in game proper hv :)
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Re: Implement new walls plx. Old ones r bugged.

Postby Mushibag » Thu Nov 15, 2012 7:51 pm

darnokpl wrote:it would be more interesting post if you would get that only one in game proper hv :)

Are you referring to abusing darkness mechanics, like everyone else? No thanks.
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Re: Implement new walls plx. Old ones r bugged.

Postby darnokpl » Thu Nov 15, 2012 7:53 pm

Mushibag wrote:
darnokpl wrote:it would be more interesting post if you would get that only one in game proper hv :)

Are you referring to abusing darkness mechanics, like everyone else? No thanks.


Hmm? Can you share any info how we can abuse darkness?
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Re: Implement new walls plx. Old ones r bugged.

Postby Mushibag » Thu Nov 15, 2012 7:59 pm

darnokpl wrote:Hmm? Can you share any info how we can abuse darkness?

Go to the thread dedicated to it... gtfo of my thread with your stupidity plx.
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