jwhitehorn wrote:It's too bad you're so politically connected
you would have made a great brave
alprice wrote:You go find another game that's fun to play with no worries, like me, or you seek revenge and wait for the next person to come back and do the same.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Ntlosa wrote:There is no reason to build your base in elsewhere , you just need to build bunch of torchpots first (they Cheap) And then make some braziers then you base wont be easy target, good luck and i'm jelly of your writing skills.
this is how your wall need to look like at the end.
thedarklore wrote:Ntlosa wrote:There is no reason to build your base in elsewhere , you just need to build bunch of torchpots first (they Cheap) And then make some braziers then you base wont be easy target, good luck and i'm jelly of your writing skills.
this is how your wall need to look like at the end.
Does braziers and torchpost mechanics changed i tought thier dmg split into 1/N or it's just crit based defence?
toomuch wrote:So, did you rob your dead neighbor, before or after Darwoth?
Kuulikindel1 wrote:This fellow there is not my neighbour - I get along with my neighbours just fine and respect the people around me. One time me and the neighbour started to chat about agriculture, he was pretty sure by his inspections that he had found a really rich and stodgy soil and I remember giving him three handful of seeds so he could test his findings. Although I have not seen him for a long time, must have taken some time off and wandering around, visiting old friends I assume. So this particular intruder had tried to snatch my neighbours belongings and was knocked out - I did not hesitate to take care of my neighbours problems while he was not around.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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