loftar wrote:For the record, when I made it that way, the distinction I've held in mind is that actions that are irreversible should have a menu option to click even when it's the only option, the more obvious examples clearly being "Eat" or "Study" or the like. True enough, the irreversibility of the "Pick" option is far more harmless than those two, but nevertheless that was the reasoning.
also, this from the same thread:
loftar wrote:Nikixos wrote:having to click twice
If you're clicking rather than using the number keys you're clearly doing it wrong.
On a side-note, I have a hard time just finding time to play the game, let alone work on the client. As the only real crashes I am currently aware of are related to sorting, and that entire code is a mess (you guys didn't want Ender's clean implementation, shame on you!), I will not be working on the client in the foreseeable future. Posts here should -- given some patience -- still receive a response, however. Ideally, I'll find the time soonishly to fix the sorting but beyond that I see the client as largely "finished".