lachlaan wrote:Kandarim wrote:close your client and wait ~20 minutes so the tile unloads.
You mean the same way we always used to get unstuck when perma-aggroed by animals, most commonly argos? Nowai, surely you jest kind sir!
But yeah perhaps a worthy thing to be looked into
It's quite the situation Claeyt got himself in to, but this is not the Argopelter bug (which should be fixed now). This is something different. He lost agro when he KOed, like he's supposed to, but the bears were close enough to his leanto that they got him again every time he revived. True, going linkdead should trick the server into deloading the tile eventually and stopping the cycle just like with the argo bug, but there was no bug here. This is one of the hazards of Darkness. You can be killed PvE in Darkness; even disease and, to some extent, Witchcraft originate in Darkness. No decent Pilgrim should ever homestead there on a whim; doing so risks horrible things happening to their character such as death or the ruination of proficiencies.