Killed on Popham

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Re: Killed on Popham

Postby Atreties » Tue Jun 30, 2015 8:39 pm

Vexus wrote:
Procne wrote:
You talk about it as if it was so simple and required little effort. But it seems it was hard for you to make your pclaim larger than 26x26.

Oh, and I don't think 2hrs of gridinging crickets, even with 10 players would give you that much silver. I once made a 2h trip, managed to get like 5 charms and 15 cricket teams. But then again maybe I'm simply bad at this game


Unfortunately I just didn't know enemies could build on your pclaim without much more than a trespass scent left behind. Our pclaim was larger than 26x26 however, our wall was not on the exterior, and I was not the owner of the pclaim anyway. So they were able to build within the pclaim and 'absorb' our base. Like I said, lesson learned.

If I need something and I'm broke I will go grind crickets and yield ~500 silver in an hour. No looking for feathers just punching crickets and wandering in a wide radial path. And the material is just a waiting game while you grind that silver. In addition, I'm sure you can make cotton farms which will produce 1500 silver a day like I do on Prov.

A week's work isn't nothing, but it is far from the hours people put into their pclaim if they don't know this. Like I said, I can't imagine not putting an offensive town bell against anyone I assault in the future, pclaim or town, if nothing more than the fact (edit: now I don't know if its fact, as I don't know much about it at all anyway) that they cannot waste on your own town claim without a trial by fire.

If I knew just one thing; that enemies can build Boundry Stones on your pclaim, I think we would have survived the attack. Which is acceptable and worth the loss to learn so early. It was just never clear through the countless searching I've done regarding these things. Maybe all the folks on Prov should be building town bells right off. My little base is churning out silver, oiled boards and wrought so I can just create town bells all over the small bases I see so I can empty them with no contest. /raiding


Perhaps the most insidious thing about this to me is that it's all so incredibly safe. No need to waste, no need to larceny, no even need to assault if you do it right. Just take over, surround their leanto(s) and put a pclaim over it, use their own defenses against them, and effectively permakill that character and all possible decendents without having to throw a single punch, use a momento mori, or take a single point of damage.

Town bell is a Small price to pay for nearly no risk.

Again, we should have known this and defended better against it, but if this taught us one thing, it's that this is so incredibly strong that there's basically no real reason to risk using any other method of raiding a pclaim.
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Re: Killed on Popham

Postby Procne » Tue Jun 30, 2015 9:00 pm

Atreties wrote: Town bell is a Small price to pay for nearly no risk.

That's just not true. Apart from town bell mats attackers also have to pay in silver twice the size of your pclaim. Add to it that if your pclaim is larger than 375 then attackers have to keep building boundry stones for the extra 45 of pclaim size over 375. With 26x26 pclaim it was indeed quite cheap to buy it out. And that's breaking no 1 rule of defences in Salem - always keep your defences adequate to the worth of stuff they defend. Did you value your chars and goods less than the 700s you put into the pclaim?

But ok, you simply didn't know the mechanics and got burnt on it. Now you know more and can restart and do better
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Re: Killed on Popham

Postby Atreties » Tue Jun 30, 2015 9:19 pm

Procne wrote:
Atreties wrote: Town bell is a Small price to pay for nearly no risk.

That's just not true. Apart from town bell mats attackers also have to pay in silver twice the size of your pclaim. Add to it that if your pclaim is larger than 375 then attackers have to keep building boundry stones for the extra 45 of pclaim size over 375. With 26x26 pclaim it was indeed quite cheap to buy it out. And that's breaking no 1 rule of defences in Salem - always keep your defences adequate to the worth of stuff they defend. Did you value your chars and goods less than the 700s you put into the pclaim?

But ok, you simply didn't know the mechanics and got burnt on it. Now you know more and can restart and do better

Our plcaim was 52x52, our walls were 48x48. They barely had the ability to juuuust clip the pclaim stone with 1 corner of 1 bounary stone distance.

They did have to double-buy our claim. This is true. It is still cheap, relative to the risk involved. A decent sized group that knows what they are doing can churn out a raid of this type every few days, completely nullifying and now owning all the work that went Into building up that plcaim (and its mine/basement).

I think it's worth noting that standard smash-and-grab raiding runs the risk of putting your involved characters in mortal danger, does not allow you to control and own the raided base and controlling its defenses... and it leaves scents for anyone to come around and stock-camp you for days.

If you don't see how this is incredibly cheap relative to the opportunity cost, I don't know how else to explain it.
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Re: Killed on Popham

Postby Rubberduckbandit » Tue Jun 30, 2015 10:09 pm

Not sure why you're wasting your time debating whether it's cheap or not considering the guys been playing for like 3 weeks, and clearly doesn't know the cost of things, i'm pretty sure they don't even have the silver, and materials within their whole group to get a bell up and running with enough authority to take over a claim worth 2k.
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Re: Killed on Popham

Postby Atreties » Tue Jun 30, 2015 10:11 pm

Rubberduckbandit wrote:Not sure why you're wasting your time debating whether it's cheap or not considering the guys been playing for like 3 weeks, and clearly doesn't know the cost of things, i'm pretty sure they don't even have the silver, and materials within their whole group to get a bell up and running with enough authority to take over a claim worth 2k.


Believe what you will.
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Re: Killed on Popham

Postby Vexus » Wed Jul 01, 2015 12:52 am

Ducky,
If I didn't have the silver, I could just buy it, again noted that it has been stated that the 'damage' to my wallet (lol) should be consolation enough that I claimed over someone's pclaim they spent months on. So lack of silver or the materials is irrelevant and honestly I think the reason this isn't used more frequent is because it is not out there. I scour the forums for information and the wiki as well and details of these things is weak to say the least.

When I read JCs post about raiding and the changes there and he talked about back and forth raiding... It doesn't exist. You just throw down a town bell, and surround your enemy with boundary stones. Someone somewhere - me now - needs to just let people know - pclaims are worthless, for everything other than triggering braziers.

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Re: Killed on Popham

Postby Dallane » Wed Jul 01, 2015 4:57 am

Vexus wrote:When I read JCs post about raiding and the changes there and he talked about back and forth raiding... It doesn't exist. You just throw down a town bell, and surround your enemy with boundary stones. Someone somewhere - me now - needs to just let people know - pclaims are worthless, for everything other than triggering braziers.


You have no idea how raiding actually happens. The Vclaim trick has been around since the start of the game. You should of joined the rush to get a vclaim. Pclaims are 100% worth it at the start of the game. You have no idea wtf you are talking about.
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Re: Killed on Popham

Postby Vexus » Wed Jul 01, 2015 8:03 am

You are right, I don't, thanks for the tips?

I am pretty sure that Providence has been around for a long time and has already past the starting point... which is where I am surprised that I have seen so many pclaims susceptible to this.

Yes, pclaim has more value the first week on Expedition, after which, their value is immensely diminished towards worthlessness. My alt on Popham spawned near a group who are building a 30x30 pclaim with the pclaim stone at the corner...

This mechanic may have been around a long time, but the limited ability for the public to add to the wiki means the information is not easy to come by. So thanks for the bump, more people need to know.
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Re: Killed on Popham

Postby Rubberduckbandit » Wed Jul 01, 2015 8:13 am

Man if you think this is bad i couldn't imagine carebears playing ark, that game has your character in-game "sleeping" when you log off, and any ******* that has tamed one of the many op creatures on the island can ruin your whole base in like 10 minutes, and that game has no "tbc", so you can get shat on all day by some griefer that has nothing better to do then camp a bunch of players with a shotgun while riding a ***** t-rex :lol:
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Re: Killed on Popham

Postby Morris_Blake » Mon Jul 06, 2015 11:26 pm

One discovers new things about the game every day, very nice to know. Cost of things aside, I am struggling to understand the exact mechanics of the process. Read all your posts and the wiki but its still blurry.

As far as i understand it - If someone wants to raid someones pclaim they can put up a town bell next to it and if said pclaim-stone is within the 51 radius of the town bell the whole pclaim can be disowned at price of 2silver/tile for its whole area.

What if someone had a pclaim of 104x104 tiles and have his claim stone in the middle? Would that trick stop working as the distance to town bell would be too high, or can that still be done with fully surrounding someones pclaim with boundry stones? How does authority interact here? Also if the raider would attack someones walls, while being in range of own town bell, would he still get shot by the defenders braziers, he is in his own town after all, yet attacking another pilgrims pclaimed walls?
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