EnderWiggin wrote:My client do have auto sorting that works differently from Kandarim's. You are welcome to check it out.
JC wrote:I'm not fully committed to being wrong on that yet.
Kandarim wrote:EnderWiggin wrote:My client do have auto sorting that works differently from Kandarim's. You are welcome to check it out.
which I will rip shortly
@others: my implementation will only sort once, when you press the button. Ender's will keep your inventory sorted, which is a nice thing TM.
Kandarim wrote:Kandarim wrote:that's an issue with my client, not Ender's, I'm pretty sure.
You probably want to update your launcher, or delete lclient-res.jar and try again.
did that not work for you ?
JC wrote:I'm not fully committed to being wrong on that yet.
Huskell wrote:
PS: I really like raider mode, but the way it is now make me hate it too, enough to go back to normal mode. The main reason for this is certain items having their size almost invisible (tree logs, berries trees, etc). That makes me bump into something that I can't see really well, annoying me a lot. I understand that the principal idea behind the mode would be to make things the size of their hitbox, but will there be a option to customize this function further in the future?
JC wrote:I'm not fully committed to being wrong on that yet.
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at haven.OverviewTool.update_text(OverviewTool.java:93)
at haven.OverviewTool.force_update(OverviewTool.java:115)
at haven.GameUI.uimsg(GameUI.java:796)
at haven.Glob.cattr(Glob.java:423)
at haven.Session$RWorker.handlerel(Session.java:537)
at haven.Session$RWorker.getrel(Session.java:561)
at haven.Session$RWorker.run(Session.java:630)
EnderWiggin wrote:My client do have auto sorting that works differently from Kandarim's. You are welcome to check it out.
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