It's almost been four years. How is this still not fixed?

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Re: It's almost been four years. How is this still not fixed

Postby Dallane » Sun Jun 28, 2015 3:08 pm

Nsuidara wrote:
Dallane wrote:you can dig them out ¦]

you joke? sure?
~2 min is items gone... dig is slow...


Be sure to have your digging set and a shovel.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: It's almost been four years. How is this still not fixed

Postby alioli93 » Sun Jun 28, 2015 4:21 pm

Never really considered this a "bug", it's annoying yes - but if you got a shovel and patience it's totally doable. what are they to do? make your your items spread around to the neareast "safe" spot? lol. dont die on a cliff.
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Re: It's almost been four years. How is this still not fixed

Postby kabuto202 » Sun Jun 28, 2015 6:23 pm

TotalyMeow wrote:This is the wrong forum for a bug report. I don't think John considers this a bug, but I'll move it for you.

Moved to Bugs forum.

How the *****, is items getting stuck inside a cliff not considered a bug?

alioli93 wrote:what are they to do? make your your items spread around to the neareast "safe" spot? lol. dont die on a cliff.
Are you know. Drop them on the exact spot where you died as opposed to spreading around you onto the nearby cliff. Or you know. Don't force characters into a "wall humping" state the moment you come close to a cliff.
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Re: It's almost been four years. How is this still not fixed

Postby Dallane » Sun Jun 28, 2015 6:54 pm

kabuto202 wrote:
TotalyMeow wrote:This is the wrong forum for a bug report. I don't think John considers this a bug, but I'll move it for you.

Moved to Bugs forum.

How the *****, is items getting stuck inside a cliff not considered a bug?


Since you can actually dig for the items this might not be considered a bug.
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Re: It's almost been four years. How is this still not fixed

Postby kabuto202 » Sun Jun 28, 2015 6:57 pm

Dallane wrote:
kabuto202 wrote:
TotalyMeow wrote:This is the wrong forum for a bug report. I don't think John considers this a bug, but I'll move it for you.

Moved to Bugs forum.

How the *****, is items getting stuck inside a cliff not considered a bug?


Since you can actually dig for the items this might not be considered a bug.

Just because there exists a ****** workaround for it doesn't make it not a bug. If a site UI freaks the ***** out, you don't say "Well, you can just refresh it. So it's not a bug."
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Re: It's almost been four years. How is this still not fixed

Postby bologna_man00 » Sun Jun 28, 2015 7:08 pm

This isn't a bug in any way at all. You simply failed to ko in a safe place and failed to keep your valuables somewhere they won't get lost. You messed up and you paid the price by losing some items.
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Re: It's almost been four years. How is this still not fixed

Postby Argentis » Sun Jun 28, 2015 7:36 pm

Ahahahahaha.

Noobs. (Not a bug imo)
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Re: It's almost been four years. How is this still not fixed

Postby kabuto202 » Sun Jun 28, 2015 10:17 pm

bologna_man00 wrote:This isn't a bug in any way at all. You simply failed to ko in a safe place and failed to keep your valuables somewhere they won't get lost. You messed up and you paid the price by losing some items.


Okay fanboi.

Items spawning inside cliffs and being unretrievable was a confirmed bug. It was fixed. Therefore, **** being inside cliffs and unretrievable is a bug. If it was not a bug, there would be at least an in-game notification as there is for literally every other "You can't do X thing". If it was not a bug, it would happen all the time and to all items, like dropping **** in water. Not completely randomly, and whether or not you can pick some items being determined by which angle you approach it. Not too mention completely ***** counter-intuitive, "why can't I pick up this that's effectively placed on a high distance of a table in-front of me?". This is very clearly a bug. If it's not a bug, then that means it's broken by design and implemented even more poorly, which honestly is far worse than just being ***** lazy.

If you honestly think that this isn't a bug, you should probably lay off the kool-aid, California could use that drinking water to sustain itself for another decade. This is like the Salem equivalent of climate change deniers.
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Re: It's almost been four years. How is this still not fixed

Postby Nsuidara » Sun Jun 28, 2015 10:39 pm

instead of lifting your legs can do with your hands (add coverage lifting)?
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
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Re: It's almost been four years. How is this still not fixed

Postby HolyLight » Sun Jun 28, 2015 11:19 pm

kabuto202 wrote:
bologna_man00 wrote:This isn't a bug in any way at all. You simply failed to ko in a safe place and failed to keep your valuables somewhere they won't get lost. You messed up and you paid the price by losing some items.


Okay fanboi.

Items spawning inside cliffs and being unretrievable was a confirmed bug. It was fixed. Therefore, **** being inside cliffs and unretrievable is a bug. If it was not a bug, there would be at least an in-game notification as there is for literally every other "You can't do X thing". If it was not a bug, it would happen all the time and to all items, like dropping **** in water. Not completely randomly, and whether or not you can pick some items being determined by which angle you approach it. Not too mention completely ***** counter-intuitive, "why can't I pick up this that's effectively placed on a high distance of a table in-front of me?". This is very clearly a bug. If it's not a bug, then that means it's broken by design and implemented even more poorly, which honestly is far worse than just being ***** lazy.

If you honestly think that this isn't a bug, you should probably lay off the kool-aid, California could use that drinking water to sustain itself for another decade. This is like the Salem equivalent of climate change deniers.


If it was fixed why do i still see items to this day that spawn inside cliffs ? and always have since 2012?

Please link the quote saying were it was a bug and was fixed, as im confident JLo always insisted it was a tear meter and admitted they would never fix it.

Im confident they even commented saying that when a singing log or a feather spawns inside a cliff they get a notification on which pilgrim loaded that map segment for it to happen.

¦] ¦] ¦] ¦] ¦] ¦] ¦]
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