It's almost been four years. How is this still not fixed?

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Re: It's almost been four years. How is this still not fixed

Postby er-queent8r » Thu Jun 25, 2015 9:20 pm

kabuto202 wrote:I'm going to keep bumping this until we get an ETA from the devs of when this **** will be fixed. It's been too long.


:lol: :lol: :lol: :lol: :lol:

We have all been there. If it is important items dig then out otherwise start foraging again. Btw do not get ko'd around little cliffs.
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Re: It's almost been four years. How is this still not fixed

Postby nexustrimean » Thu Jun 25, 2015 9:55 pm

This is actually a million times better than it used to be, Most things dont Spawn in cliffs now, just have to worry about things being dropped there.
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Re: It's almost been four years. How is this still not fixed

Postby Nikixos » Thu Jun 25, 2015 9:59 pm

Exactly, this also happens when you ko inside a house or in a mine, just stop doing it. At least you can dig your stuff in that situation, but also if you ko near a tree you will have to chop it down and remove the stump, it's not exactly a bug but the feeling of Salem where you can ***** up easly and lose everything (perma-death) :)
It also adds to the experience, but if it can get fixed, cool :P
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Re: It's almost been four years. How is this still not fixed

Postby kabuto202 » Sat Jun 27, 2015 11:10 pm

nexustrimean wrote:This is actually a million times better than it used to be, Most things dont Spawn in cliffs now, just have to worry about things being dropped there.

I'm aware, I was there. However, "it was a bit worse, we fixed our spawning algorithm a bit, but completely ***** ignored the core of the problem" is not a viable excuse.

However, in any software or game development job, if you've allowed a user blocking bug like this exist for years after being aware of it, you would have been fired on the spot, if not ritually sacrificed to appease the applicant gods to get a semi-competent replacement.
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Re: It's almost been four years. How is this still not fixed

Postby Dallane » Sat Jun 27, 2015 11:37 pm

kabuto202 wrote:
nexustrimean wrote:This is actually a million times better than it used to be, Most things dont Spawn in cliffs now, just have to worry about things being dropped there.

I'm aware, I was there. However, "it was a bit worse, we fixed our spawning algorithm a bit, but completely ***** ignored the core of the problem" is not a viable excuse.

However, in any software or game development job, if you've allowed a user blocking bug like this exist for years after being aware of it, you would have been fired on the spot, if not ritually sacrificed to appease the applicant gods to get a semi-competent replacement.


You have clearly never worked in IT.
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Re: It's almost been four years. How is this still not fixed

Postby ericbomb » Sat Jun 27, 2015 11:43 pm

Dallane wrote:
kabuto202 wrote:
nexustrimean wrote:This is actually a million times better than it used to be, Most things dont Spawn in cliffs now, just have to worry about things being dropped there.

I'm aware, I was there. However, "it was a bit worse, we fixed our spawning algorithm a bit, but completely ***** ignored the core of the problem" is not a viable excuse.

However, in any software or game development job, if you've allowed a user blocking bug like this exist for years after being aware of it, you would have been fired on the spot, if not ritually sacrificed to appease the applicant gods to get a semi-competent replacement.


You have clearly never worked in IT.


I unfortunately have to agree with Dallane here XD

I work in software support and there are some bugs that have been around for like 10 years no matter how many times we send up requests to development to fix it. But still, day after day, we have customers calling in with this one bug and we just have to fix it on a case by case basis. If a bug has a work around (such as digging the cliff) but is incredibly difficult to fix it can stay there for a loooonnnnngggg time.
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Re: It's almost been four years. How is this still not fixed

Postby TotalyMeow » Sat Jun 27, 2015 11:55 pm

This is the wrong forum for a bug report. I don't think John considers this a bug, but I'll move it for you.

Moved to Bugs forum.
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Re: It's almost been four years. How is this still not fixed

Postby MagicManICT » Sun Jun 28, 2015 3:32 am

kabuto202 wrote:
Dallane wrote:However, in any software or game development job, if you've allowed a user blocking bug like this exist for years after being aware of it, you would have been fired on the spot, if not ritually sacrificed to appease the applicant gods to get a semi-competent replacement.


You have clearly never played an Elder Scrolls game.


fix'd
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Re: It's almost been four years. How is this still not fixed

Postby ericbomb » Sun Jun 28, 2015 5:03 am

MagicManICT wrote:
kabuto202 wrote:
Dallane wrote:However, in any software or game development job, if you've allowed a user blocking bug like this exist for years after being aware of it, you would have been fired on the spot, if not ritually sacrificed to appease the applicant gods to get a semi-competent replacement.


You have clearly never played an Elder Scrolls game.


fix'd


Are you sure you know how to use the quote function?
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Re: It's almost been four years. How is this still not fixed

Postby Nsuidara » Sun Jun 28, 2015 10:09 am

Dallane wrote:you can dig them out ¦]

you joke? sure?
~2 min is items gone... dig is slow...
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