JohnCarver wrote:I have absolutely no clue how I"m going to maintain my composure if we get some flood of nublets who demand pathfinding.
baboking wrote:JohnCarver wrote:I have absolutely no clue how I"m going to maintain my composure if we get some flood of nublets who demand pathfinding.
give them Madness 8, on demand! they will calm down!
JC wrote:I'm not fully committed to being wrong on that yet.
JohnCarver wrote:I reserve the right to torch your base.
JohnCarver wrote:I am offended!
JohnCarver wrote:You can breed animals, they have (6) genetic traits to them. Three that you want, three that you do not. You then want to selectively breed them with the best possible suitors. The offspring will then choose to 'look' like one of his parents or grandparents and will be weighted genetically to the most dominant genes. The other grandparents and parents will play a role in his stats and so will a bit of random.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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