M13tz wrote:Other question, how will trading of livestock work ?
will they be inv item or we need to haul it to provi and then back to its destination ?
You must herd them form providence to your base via foot
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M13tz wrote:Other question, how will trading of livestock work ?
will they be inv item or we need to haul it to provi and then back to its destination ?
loleznub wrote:M13tz wrote:Other question, how will trading of livestock work ?
will they be inv item or we need to haul it to provi and then back to its destination ?
You must herd them form providence to your base via foot
Heffernan wrote:riding cows pls
Absoluum wrote:Not sure if this was covered, but will the rate of progress of items such as blistersteel, timber piles, coal clamps, crops and the like be increased for expedition server?
Edit: And with the playable area being 10% of the current providence map, will rare foragables be more common? Will the map have more lime/clay/stone deposits?
JohnCarver wrote:I reserve the right to torch your base.
JohnCarver wrote:I am offended!
ericbomb wrote:Absoluum wrote:Not sure if this was covered, but will the rate of progress of items such as blistersteel, timber piles, coal clamps, crops and the like be increased for expedition server?
Edit: And with the playable area being 10% of the current providence map, will rare foragables be more common? Will the map have more lime/clay/stone deposits?
inb4 there will only be one lime deposit on the entire map, and the rest of us have to forage for the random bits of lime that spawn.
Also, since the map is so small should I assume there will be no landmarks?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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