Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
ShadowTani wrote:Exactly how will the animals transfer from expeditions? They'll just become available in Providence in the same way they are in expeditions once expeditions is over(?) or you will have to ship them or something before the apocalypse? I guess it maybe will be obvious once the expedition launches, but I'm impatient and curious.Also, is a detail that will contribute to my decision to team up with a town or not. And would appreciate being able to make any such deal before the expeditions actually kicks off.
Also, I assume the cannon skill will only be an expedition thing?
alloin wrote:How are shop packs being handled in expeditions? Can you buy packs for the expedition server? If so, will we be able to bring them to the original server?
Arkadion wrote:I see we can already learn the skills for growing different animals! I haven't searched for long, but does that mean we'll have animals here on Providence soon and not just on expeditions, or they are just added up for teasing/testing?
alloin wrote:But if someone on the expedition server can only be safe for +/- 12-24h even with walls, why would one buy shop packs if they will get stolen within 24h anyway?
ericbomb wrote:Will t3 witches who pray at a statue leave scents so we can launch a counter attack against the heathen?
ericbomb wrote:I'm guessing a t3 witch will require an item from the darkenbear, will it be just as strong on the expedition server? How many people do you think will be needed to beat the devil?
ericbomb wrote:So are cannons able to do damage without a waste claim to towns?
ericbomb wrote:If I buy a shop pack on the expedition server, can I bring it home at the end? Or will buying a shop pack for provi get me a second expedition only pack?
ericbomb wrote:Will the location of the statues be obvious, or will it be a manner of riding around like a mad man on giant crickets looking for them?\
ericbomb wrote:Will one of them get rid of the F&F timer?
Zennoya wrote:1. If only new chars can join expeditions, how is witchcraft solved? No old witches = noone to make Lizbeth dolls = no witches at all. Will there be some doll givaway to random people or some event, or some random finds of dolls, or some stall with dolls?
Zennoya wrote:2. As i understand correctly statues arent protected from pclaims/tclaims in any way, so best way to protect server from apocalypse is to form towns around the statues, wall them up, build churches around, and hunt anyone that left scent to get to that statue before he reaches next two?
Zennoya wrote:3. Will be any of those statues located inside darkness ?
Heffernan wrote:so... can players overclaim these statues with pclaims or vclaims?
Potjeh wrote:How will we obtain all the stuff that was introduced via the seasonal stall (onions, fruit, etc.)?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
ShadowTani wrote:Aw, would definitively been nice to be able to ship other stuff too and not just the animals ...
ShadowTani wrote: Either way, would also loved to see purity affecting inspirationals - for the expedition server only.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
firefox2026 wrote:So if I am pretty depressed right now and don't' feel like playing will I be able to get amimals later on after the expeditions?
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
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