Heffernan wrote:@Marp
how about taking off the insanity and using Bloods Starvation instead?
viewtopic.php?f=12&t=13939im less confortable with drinking and eating every few hours then randomly working to not get insane and have random stuff happen...
AND it adds your wanted level of hardcore whilst at the same time is easy to counter.
Providing an alternative preference doesn't prove that this system isn't just as functional, not to mention the dozen of ways I can make Blood's suggestion even more unpallatable than insanity. Even if I didn't, there'd still be a handful of naysayers who wouldn't like it.
The very core of the idea is to reach away from simple eating. Following in the foot steps of the game's original concepts (colonialism meets cthulhu), we have taken a new approach with the concept of active survival. You don't like it. This has been noted. Now go play. Or don't. But until you do, and do so for a time, I don't see how you expect us to take your complaints seriously.