JohnCarver wrote:Rubberduckbandit wrote:Does your character stay logged on while in the bed ie i can kill someone if i break in and they're sleeping?
You can see if there is a character sleeping in a bed and my initial implementation allowed for anybody to drop a boulder on the bed smashing the bed and the character if they had murder. However, one who shall not be named on the dev team felt that there was hope still left for you Salemites and talked me out of it.HolyLight wrote:WHY REMOVE THE TELEPORT TIMERS.
The issue was with 'mass and quick teleportation and transit of goods'. Since i was putting a 'timer' on it to avoid people running away from danger to couple with teh new logout timer, it seemed a bit too harsh to have a timer on the port AND a timer on how frequently you could port. If there is a strong faction that wants BOTH timers, I could always put it back so you have both timers but I felt in the end nobody is going to be teleporting massive amounts of goods repeatedly when they have 40+ seconds of waiting.
Port timers were ONE thing in a big nothingness that actually helped reduce alts, or, well, increas the use of alts for rather insane players... get them back in place!
On the other hand, IF the 10/20 minutes timers would be back in, there would be no need for another 40sec CD for traveling from/to boston.
In fact, you should have a travel time of some sorts that makes it an acutal fast travel instead of a teleport, so say 30sec or so where you cant move and stuff to get there.
Well, people will not like that, but at least get the timers back in!
Also:
+1 for beds, having them is great, no matter the use, being useful in the current way is even better
[edit:]
Please give us some more info on those beds, how do they differ?