sotrans wrote:Right now the insanity system adds more annoyance than pleasure. Also it seems to add a lot of extra difficulty to newbies, while well equipped/skilled characters just need to play their instrument respectively grow some tobacco. Crafting unneeded stuff just to lower insanity is not fun. Also fishing in Salem is not interesting (neither is it relaxing). It definately adds some extra chores, contrary as mentioned. But i'm curious how it develops and so far Salem is a good game. I'm confident.
I appreciate your optimism. I think it will shake out. I don't think anybody with 30+ hours of playtime is a 'noob' so much anymore and if anything this will be nothing more than a mechanic to force them to socialize and explore the world around them a bit more.