ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Mini Update #2
*Fix'd a bug that was causing additional Limed Hides to be accumulated.
*Studying Items now reduces a fair bit of insanity. (As a metric, a player who studies an item once every 4-8 minutes of playtime would never gain a madness level).
*Finding a gem while sifting reduces a bit of insanity.
*Cooking things over the gentle crackling of a fire now lowers a bit of insanity.
*Dissecting a frog now adds a small bit of insanity.
*Players no longer gain insanity from KOing. I liked this mechanic but it was too harsh coupled with the ways players can catch themselves in a KO loop. For the record it was 36 KO's that would permakill you from 0 Madness and 0 Insanity.
JohnCarver wrote:*Fix'd a bug that was causing additional Limed Hides to be accumulated.
psyfreak wrote:Being KO should increase your insanity level! I feel the insanity system is too soft.
JohnCarver wrote:NeiroShop wrote:Something other that annoys me is that you spoke about "neutral things" to do. What does this mean? Considering youve also said insanity is also passive?
Well sure, all players are in a passive state of gaining insanity. Doing certain things make this faster, doing other things roll it back. "Neutral' is just the term I use for the "AFK" gain-rate.Qiresea wrote:I think maybe the devs need to inform the community beforehand if they intend to introduce a new means of permakilling the players and give more clear instructions. This flow of comments only shows that the impact of the patch
is not clear to people. Also, getting comments like "have you read the notes" etc is not what I appreciate from the part of the people working on the game. It only shows lack of respect and, I am sorry, but I do not find it acceptable.
Consider this your warning that I intend to add new ways to kill you from now until the end of my reign here.
Darwoth wrote:It really is not fair that every time you try to jab at me you make yourself look more retarded than any retort i could come up with.
Rubberduckbandit wrote:psyfreak wrote:Being KO should increase your insanity level! I feel the insanity system is too soft.
You clearly didn't read the op.
Edit: Damnit jc add ko giving insanity back
JohnCarver wrote:.....permakill you from 0 Madness and 0 Insanity.
*The Masks should now update your madness level between logouts.
Heffernan wrote:has still not understand that most players play longer then 5minutes a day....
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