Insanity!

Announcements of major changes to Salem.

Re: Insanity!

Postby JohnCarver » Sun May 31, 2015 7:38 pm

tomw84 wrote:As my posts about disliking patch, and suggestions how it should be modified to Salem story are constantly jorb'ed (ignored), can I at least know if there is any skill needed to plant tabacco as i cant do it, and what are skill requirement to see such skill as i dont have any "tabacco planting" at my avalible skill list.

Your post was full of inaccuracies, speculations, and in some cases lies. I didn't respond because it was only going to escalate where I probably just smited you in-game.

As for your fair questions, yes you need a skill to grow it. That skill is Cottonplanting & Mercantilism.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Insanity!

Postby Sky_Cardis » Sun May 31, 2015 7:39 pm

JohnCarver wrote:
reeper_aut wrote:can we/I have some clarification about insanity lvls, plz.
do things that give you sanity only prevent you from gaining another lvl, or can you undo insanity lvls as a whole? (let's say down from lvl 4 -> 3)
or can this only be done e.g. by tobacco?

churches should have some more effects, sanity in a radius or on (p-/t-)claim would be nice!

some textual msg about insanity would be nice too! not all players are playing with full sound on, so you might not notice the voices and masks seem brogen atm!

i got the impression this patch might not be good for casuar player.
i discussed with some that are considering to stop playing as they don't want to spend time on reducing insanity or want to lose the little they have accomplished so far in the game with the time they had.


Insanity points, and Madness levels are two different concepts. You can reduce your insanity points by doing calming things, you can only reduce your madness levels by smoking tobacco.

The patch is far better for the casual player IMO because they are less likely to have long play sessions that extend over multiple madness levels.


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Re: Insanity!

Postby MrGreen » Sun May 31, 2015 7:39 pm

JohnCarver wrote:
reeper_aut wrote:can we/I have some clarification about insanity lvls, plz.
do things that give you sanity only prevent you from gaining another lvl, or can you undo insanity lvls as a whole? (let's say down from lvl 4 -> 3)
or can this only be done e.g. by tobacco?

churches should have some more effects, sanity in a radius or on (p-/t-)claim would be nice!

some textual msg about insanity would be nice too! not all players are playing with full sound on, so you might not notice the voices and masks seem brogen atm!

i got the impression this patch might not be good for casuar player.
i discussed with some that are considering to stop playing as they don't want to spend time on reducing insanity or want to lose the little they have accomplished so far in the game with the time they had.


Insanity points, and Madness levels are two different concepts. You can reduce your insanity points by doing calming things, you can only reduce your madness levels by smoking tobacco.

The patch is far better for the casual player IMO because they are less likely to have long play sessions that extend over multiple madness levels.


Hi, pls add more ways to remove madness. Maybe priest or musician in Providence should help noobs to remove madness for 500 coins?

P.S.: I am noob :)
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Re: Insanity!

Postby NeiroShop » Sun May 31, 2015 7:42 pm

MrGreen wrote:Hi, pls add more ways to remove madness. Maybe priest or musician in Providence should help noobs to remove madness for 500 coins?


Pretty sure if you offer 500s a player with a music alt can hop on and play a couple notes for you. Not 100% scam free im sure though.
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Re: Insanity!

Postby JohnCarver » Sun May 31, 2015 7:42 pm

I don't really see a reason why people need multiple ways to remove madness. IN most cases you should not be getting madness in the first place, but for those who refuse to mitigate insanity in the first place I don't imagine the Tobacco plantation players of the world won't have a nice alternative on their stalls soon enough.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Insanity!

Postby reeper_aut » Sun May 31, 2015 7:43 pm

JohnCarver wrote:
The patch is far better for the casual player IMO because they are less likely to have long play sessions that extend over multiple madness levels.


madness isn't removed on logout i guess. so hopefully the masks are fixed soon. (or does it)
insanity isn't removed on logout either i guess?

probably get more detailed on madness and how it works with insanity. seems lots of player (including me) haven't really understood it yet :oops:
Last edited by reeper_aut on Sun May 31, 2015 7:45 pm, edited 1 time in total.
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Re: Insanity!

Postby biskvito » Sun May 31, 2015 7:44 pm

one scary symptom would be losing direction of home, or having the home icon dance around
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Re: Insanity!

Postby MrGreen » Sun May 31, 2015 7:46 pm

JohnCarver wrote:I don't really see a reason why people need multiple ways to remove madness. IN most cases you should not be getting madness in the first place, but for those who refuse to mitigate insanity in the first place I don't imagine the Tobacco plantation players of the world won't have a nice alternative on their stalls soon enough.


One guy from our team have small madness. He licked some boards (he did that before readding forum :( ).
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Re: Insanity!

Postby Heffernan » Sun May 31, 2015 7:46 pm

JohnCarver wrote:I don't really see a reason why people need multiple ways to remove madness. IN most cases you should not be getting madness in the first place, but for those who refuse to mitigate insanity in the first place I don't imagine the Tobacco plantation players of the world won't have a nice alternative on their stalls soon enough.


has still not understand that most players play longer then 5minutes a day....
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Re: Insanity!

Postby Lusewing » Sun May 31, 2015 7:49 pm

I have already started to Port to Providence to play a few notes for both myself and others whenever I feel I might have bene playing a little too long though i have been playing most of today and no signs of madness yet.
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