Insanity!

Announcements of major changes to Salem.

Re: Insanity!

Postby Argentis » Sun May 31, 2015 12:55 pm

Drinking tea should reduce Insanity by a tiny small level.
User avatar
Argentis
 
Posts: 1667
Joined: Sun Jan 06, 2013 8:59 pm

Re: Insanity!

Postby Blood » Sun May 31, 2015 12:59 pm

Rip Lime bombing fields, ill miss you.
Blood
 
Posts: 259
Joined: Sat Nov 17, 2012 5:09 pm

Re: Insanity!

Postby Kish » Sun May 31, 2015 1:06 pm

I hear a voice, but the mask did not change. This is the norm?
Kish
 
Posts: 93
Joined: Thu Apr 04, 2013 10:32 pm

Re: Insanity!

Postby ToorimaSon » Sun May 31, 2015 1:20 pm

Dallane wrote:This game is indeed not as bot heavy as HnH but there more then likely are a few people who have crafted bots to get the inspiration drops.

well then make it so the higher your stats the more chance of finding the rare inspirationals.... give us back foraging.
investing more time in your char should feel rewarding not make you more and more afraid if you have been online too long with out doing some thing you don't feel like doing to reduce insanity.

people like doing some thing and don't like doing other things.... there is a guy in my village that ALL he dose is make timber piles.... that is it... that is what he likes about the game.
i like to forage and find x7s and x10s... and super fun to find WSS in a stump/log... and any left over easter eggs.

one main issue with this patch is it takes away the freedom we had to do what ever the hell we felt like doing at the time....
the 1st is the every looming threat of your char dying for a pointless reason.....

there is no advantage to insanity.... at least in don't starve when you go insane you can collect loot from the what ever they were called... i haven't played it in awhile.



and please people stop suggesting ideas to add insanity.... other then committing crimes/witchcraft we don't need ANY THING else to add insanity.... ANY THING... AT ALL.... NOTHING.....
ToorimaSon
 
Posts: 24
Joined: Thu Mar 07, 2013 5:06 pm

Re: Insanity!

Postby Lusewing » Sun May 31, 2015 1:30 pm

Ive been playing normally since this morning, the same gose for the rest of my village mates - sorting out my turkeys, adding to my wall, cooking and hunting. Ive also been chatting to the rest of my village and AFKing a little to catch up whats going on in the forums and to check the wiki - and I have had NO problem with insanity. Im sorry but people really need to just play the game and SEE how it affects their characters before jumping the gun and complaining like its the end of the world.

Really people, put down your torches and pitch forks and just play the game, its safe, your character is not going to go jumping off a cliff unless you start licking mold or other such unsavory activitys. Smoking tobbaco will be much more for those people who live/hunt in the darkness or go around scalping others thus not having it right away is, once again, is not the end of the world.
Do not argue with idiots, for they will pull you down to their level, then beat you with experience.
User avatar
Lusewing
 
Posts: 1218
Joined: Thu Sep 20, 2012 12:34 pm

Re: Insanity!

Postby Necrobane » Sun May 31, 2015 1:40 pm

Lusewing wrote:once again, is not the end of the world.


its beggining of the end
Loyal servant of Her Majesty Lallaith
User avatar
Necrobane
Customer
 
Posts: 1092
Joined: Tue May 07, 2013 9:34 am

Re: Insanity!

Postby tomw84 » Sun May 31, 2015 1:41 pm

Just want to notice that ive read the notes, asked the question that was ignored, how insanity works on witches - should i run betwee wishpooshes, furfurs and hydrugeys which all raise insanity a lot, to catch a butterfly to lower it a bit? I have hydrugeys sitting next to my fence 24/7 can we get that info before whole population of witches dies of insanity?
tomw84
 
Posts: 29
Joined: Sun Jul 28, 2013 7:19 pm

Re: Insanity!

Postby Argentis » Sun May 31, 2015 1:44 pm

tomw84 wrote:Just want to notice that ive read the notes, asked the question that was ignored, how insanity works on witches - should i run betwee wishpooshes, furfurs and hydrugeys which all raise insanity a lot, to catch a butterfly to lower it a bit? I have hydrugeys sitting next to my fence 24/7 can we get that info before whole population of witches dies of insanity?


Those questions should remain within the realm of Witchcraft (aka the private subforums).
User avatar
Argentis
 
Posts: 1667
Joined: Sun Jan 06, 2013 8:59 pm

Re: Insanity!

Postby wowofbob » Sun May 31, 2015 1:51 pm

JohnCarver wrote:Update:
Being online when a Blood Moon occurs now adds a TREMENDOUS amount of insanity.


I like it, but:

Logging-in inside house, church or mine in Blood Moon season does not add such amount of insanity.
User avatar
wowofbob
 
Posts: 128
Joined: Thu Jun 19, 2014 12:06 am

Re: Insanity!

Postby tytymu » Sun May 31, 2015 1:53 pm

wowofbob wrote:
JohnCarver wrote:Update:
Being online when a Blood Moon occurs now adds a TREMENDOUS amount of insanity.


I like it, but:

Logging-in inside house, church or mine in Blood Moon season does not add such amount of insanity.
So we can log out if Blood Moon is now.


My understanding of this statement is that the addition of insanity only occurs at the moment of the beginning of the blood moon ("when a Blood Moon occurs "), but if you log in during a blood moon, you're not affected.

Am I right ?!?
User avatar
tytymu
 
Posts: 66
Joined: Fri Nov 08, 2013 8:19 am
Location: France

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 6 guests