Fix Stockbin hitbox

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Fix Stockbin hitbox

Postby Nikixos » Sun May 24, 2015 8:11 pm

Well well. we all know of this, but it seems this needs a thread for it to be fixed, one can't build anything between the stockbins and the walls, like braziers,
you can't even put them next to a wall because the hitbox on the back is sucks

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Re: Fix Stockbin hitbox

Postby Pildream » Sun May 24, 2015 8:30 pm

+1
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Re: Fix Stockbin hitbox

Postby Rifmaster » Sun May 24, 2015 9:32 pm

+1
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Re: Fix Stockbin hitbox

Postby Argentis » Sun May 24, 2015 9:36 pm

+1
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Re: Fix Stockbin hitbox

Postby JohnCarver » Sun May 24, 2015 9:41 pm

Fair enough. Will be fixed in the next patch.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Fix Stockbin hitbox

Postby loftar » Sun May 24, 2015 9:45 pm

JohnCarver wrote:Fair enough. Graphics will be extended to match hitbox next patch.
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Re: Fix Stockbin hitbox

Postby Pildream » Sun May 24, 2015 10:07 pm

loftar wrote:
JohnCarver wrote:Fair enough. Graphics will be extended to match hitbox next patch.
all stored items will be lost.
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Re: Fix Stockbin hitbox

Postby pilgrim » Sun May 24, 2015 11:13 pm

lol I should have done this instead of designing to deal with it.
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Re: Fix Stockbin hitbox

Postby JohnCarver » Sun May 24, 2015 11:17 pm

loftar wrote:
JohnCarver wrote:Fair enough. Graphics will be extended to match hitbox next patch.
all stored items will be lost.
and all walls or structures within 10 tiles of existing stockbins will be nuked.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Fix Stockbin hitbox

Postby Argentis » Mon May 25, 2015 12:07 am

JohnCarver wrote:
loftar wrote:
JohnCarver wrote:Fair enough. Graphics will be extended to match hitbox next patch.
all stored items will be lost.
and all walls or structures within 10 tiles of existing stockbins will be nuked. Any Player caught in the crossfire will be permakilled. The effect will last periodically for a period of 10 to 99 months.
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